Media Summary: This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ... This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ...

Delver Development Stream November 13th 2016 - Detailed Analysis & Overview

This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ... This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ... This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ... This Wednesday I explore possible designs for the new archery NPC. GAME This Sunday the archery improvements are in! I do a little clean up of code and particle effects. GAME

This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat. Jim Sterling, ever the rogueish type, jumps into yet another roguelike first-person adventure, taking This Sunday I explore and prototype creating a basic L-system in This Sunday I merge my durability changes into the main This Sunday I work on content for an example mod and talk about the upcoming This Monday I work on adding UTF-8 support in an effort to allow

This Sunday I work on a explosion animation. GAME

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Delver Development Stream - November 13th, 2016
Delver Development Stream - August 21st, 2016
Delver Development Stream - October 23rd, 2016
Delver Development Stream - November 20th, 2016
Delver Development Stream - November 26th, 2017
Delver Bonus Development Stream - November 23rd, 2016
Delver Development Stream - November 6th, 2016
Delver Development Stream - November 27th, 2016
Delver Bonus Development Stream - November 25th, 2016
Delver Development Stream - July 23rd, 2017
Delver Development Stream - October 9th, 2016
Delver - Now Bloody Playing
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Delver Development Stream - November 13th, 2016

Delver Development Stream - November 13th, 2016

This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ...

Delver Development Stream - August 21st, 2016

Delver Development Stream - August 21st, 2016

This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME

Delver Development Stream - October 23rd, 2016

Delver Development Stream - October 23rd, 2016

This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ...

Delver Development Stream - November 20th, 2016

Delver Development Stream - November 20th, 2016

This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ...

Delver Development Stream - November 26th, 2017

Delver Development Stream - November 26th, 2017

GAME

Delver Bonus Development Stream - November 23rd, 2016

Delver Bonus Development Stream - November 23rd, 2016

This Wednesday I explore possible designs for the new archery NPC. GAME

Delver Development Stream - November 6th, 2016

Delver Development Stream - November 6th, 2016

This Sunday the archery improvements are in! I do a little clean up of code and particle effects. GAME

Delver Development Stream - November 27th, 2016

Delver Development Stream - November 27th, 2016

This Sunday is a FOUR hour beast of a

Delver Bonus Development Stream - November 25th, 2016

Delver Bonus Development Stream - November 25th, 2016

This Friday my bonus

Delver Development Stream - July 23rd, 2017

Delver Development Stream - July 23rd, 2017

GAME

Delver Development Stream - October 9th, 2016

Delver Development Stream - October 9th, 2016

This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat.

Delver - Now Bloody Playing

Delver - Now Bloody Playing

Jim Sterling, ever the rogueish type, jumps into yet another roguelike first-person adventure, taking

Delver Development Stream - September 4th, 2016

Delver Development Stream - September 4th, 2016

This Sunday I explore and prototype creating a basic L-system in

Delver Development Stream  - January 1st, 2017

Delver Development Stream - January 1st, 2017

This Sunday I merge my durability changes into the main

Delver Development Stream - January 8th, 2017

Delver Development Stream - January 8th, 2017

This Sunday I work on content for an example mod and talk about the upcoming

Delver Bonus Development Stream - November 15th, 2017

Delver Bonus Development Stream - November 15th, 2017

GAME

Delver Development Stream - August 13th, 2017

Delver Development Stream - August 13th, 2017

GAME

Delver Bonus Development Stream - January 9th, 2017

Delver Bonus Development Stream - January 9th, 2017

This Monday I work on adding UTF-8 support in an effort to allow

Delver Development Stream- October 2nd, 2016

Delver Development Stream- October 2nd, 2016

This Sunday I work on a explosion animation. GAME