Media Summary: This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I work on content for an example mod and talk about the upcoming This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME

Delver Development Stream August 13th 2017 - Detailed Analysis & Overview

This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I work on content for an example mod and talk about the upcoming This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME This Sunday I talk about the recently release update and mod support. I also show how to make a mod. In the end we made a ... This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME

This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ... This Sunday I merge my durability changes into the main This Sunday I make a cover image for my character story pack mod and upload it to the This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I spend a bit of time previewing new features (alpha'd sprite based fog!) and continuing work on the Dungeon refresh ... This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME

This Sunday I cover and demo the changes going into the

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Delver Development Stream - August 13th, 2017
Delver Development Stream - July 23rd, 2017
Delver Development Stream - July 30th, 2017
Delver Development Stream - August 6th, 2017
Delver Development Stream - April 30th, 2017
Delver Development Stream - January 8th, 2017
Delver Development Stream - March 19th, 2017
Delver Development Stream - April 9th, 2017
Delver Development Stream - August 7th, 2016
Delver Development Stream - August 21st, 2016
Delver Development Stream - April 23rd, 2017
Delver Development Stream - November 26th, 2017
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Delver Development Stream - August 13th, 2017

Delver Development Stream - August 13th, 2017

GAME

Delver Development Stream - July 23rd, 2017

Delver Development Stream - July 23rd, 2017

GAME

Delver Development Stream - July 30th, 2017

Delver Development Stream - July 30th, 2017

GAME

Delver Development Stream - August 6th, 2017

Delver Development Stream - August 6th, 2017

GAME

Delver Development Stream - April 30th, 2017

Delver Development Stream - April 30th, 2017

This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ...

Delver Development Stream - January 8th, 2017

Delver Development Stream - January 8th, 2017

This Sunday I work on content for an example mod and talk about the upcoming

Delver Development Stream - March 19th, 2017

Delver Development Stream - March 19th, 2017

This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME

Delver Development Stream - April 9th, 2017

Delver Development Stream - April 9th, 2017

This Sunday I talk about the recently release update and mod support. I also show how to make a mod. In the end we made a ...

Delver Development Stream - August 7th, 2016

Delver Development Stream - August 7th, 2016

This Sunday I

Delver Development Stream - August 21st, 2016

Delver Development Stream - August 21st, 2016

This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME

Delver Development Stream - April 23rd, 2017

Delver Development Stream - April 23rd, 2017

This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME

Delver Development Stream - November 26th, 2017

Delver Development Stream - November 26th, 2017

GAME

Delver Development Stream - November 13th, 2016

Delver Development Stream - November 13th, 2016

This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ...

Delver Development Stream  - January 1st, 2017

Delver Development Stream - January 1st, 2017

This Sunday I merge my durability changes into the main

Delver Development Stream - April 2nd, 2017

Delver Development Stream - April 2nd, 2017

This Sunday I make a cover image for my character story pack mod and upload it to the

Delver Development Stream - June 11th, 2017

Delver Development Stream - June 11th, 2017

This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME

Delver Development Stream - May 28th, 2017

Delver Development Stream - May 28th, 2017

This Sunday I spend a bit of time previewing new features (alpha'd sprite based fog!) and continuing work on the Dungeon refresh ...

Delver Development Stream - July 2nd, 2017

Delver Development Stream - July 2nd, 2017

This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME

Delver Development Stream - March 5th 2017 Pt. I

Delver Development Stream - March 5th 2017 Pt. I

This Sunday I cover and demo the changes going into the