Media Summary: This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Tuesday I work on building more dungeon rooms and adding a few new textures and props. GAME This Sunday is more work on the GenInfo system to help decorate the Dungeon Refresh area. GAME
Delver Development Stream July 23rd 2017 - Detailed Analysis & Overview
This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Tuesday I work on building more dungeon rooms and adding a few new textures and props. GAME This Sunday is more work on the GenInfo system to help decorate the Dungeon Refresh area. GAME This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ... This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME
This Sunday I spend a bit of time previewing new features (alpha'd sprite based fog!) and continuing work on the Dungeon refresh ... This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I continue my work on polishing up the hand built temple level staring area pieces for the procedural level generator. This Sunday I make a cover image for my character story pack mod and upload it to the This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME This Sunday I explore and prototype creating a basic L-system in
This Monday I work on adding UTF-8 support in an effort to allow