Media Summary: This Sunday I explore and prototype creating a basic L-system in This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I do a quick retrospective of Update for
Delver Development Stream September 4th 2016 - Detailed Analysis & Overview
This Sunday I explore and prototype creating a basic L-system in This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I do a quick retrospective of Update for This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Sunday I make a cover image for my character story pack mod and upload it to the
This Sunday I showcased a few user created mods. I had a blast playing these! After this I continued to work on start/end rooms for ... This Sunday I add some small touches here and there before we publish the update to This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ... This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat. This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ... This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME
This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME This Sunday I work on a explosion animation. GAME