Media Summary: This Sunday I explore and prototype creating a basic L-system in This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I do a quick retrospective of Update for

Delver Development Stream September 4th 2016 - Detailed Analysis & Overview

This Sunday I explore and prototype creating a basic L-system in This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I do a quick retrospective of Update for This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Sunday I make a cover image for my character story pack mod and upload it to the

This Sunday I showcased a few user created mods. I had a blast playing these! After this I continued to work on start/end rooms for ... This Sunday I add some small touches here and there before we publish the update to This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ... This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat. This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ... This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME

This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME This Sunday I work on a explosion animation. GAME

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Delver Development Stream - September 4th, 2016
Delver Development Stream - April 30th, 2017
Delver Development Stream - September 18th, 2016
Delver Development Stream - August 21st, 2016
Delver Development Stream - April 23rd, 2017
Delver Development Stream - July 17th, 2016
Delver Development Stream - April 2nd, 2017
Delver Development Stream - September 24th, 2017
Delver Development Stream - August 14th, 2016
Delver Development Stream - September 11th, 2016
Delver Bonus Development Stream - September 8th, 2016
Delver Development Stream - October 9th, 2016
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Delver Development Stream - September 4th, 2016

Delver Development Stream - September 4th, 2016

This Sunday I explore and prototype creating a basic L-system in

Delver Development Stream - April 30th, 2017

Delver Development Stream - April 30th, 2017

This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ...

Delver Development Stream - September 18th, 2016

Delver Development Stream - September 18th, 2016

This Sunday I do a quick retrospective of Update #12 for

Delver Development Stream - August 21st, 2016

Delver Development Stream - August 21st, 2016

This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME

Delver Development Stream - April 23rd, 2017

Delver Development Stream - April 23rd, 2017

This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME

Delver Development Stream - July 17th, 2016

Delver Development Stream - July 17th, 2016

This Sunday I catch you up to where

Delver Development Stream - April 2nd, 2017

Delver Development Stream - April 2nd, 2017

This Sunday I make a cover image for my character story pack mod and upload it to the

Delver Development Stream - September 24th, 2017

Delver Development Stream - September 24th, 2017

GAME

Delver Development Stream - August 14th, 2016

Delver Development Stream - August 14th, 2016

This Sunday I showcased a few user created mods. I had a blast playing these! After this I continued to work on start/end rooms for ...

Delver Development Stream - September 11th, 2016

Delver Development Stream - September 11th, 2016

This Sunday I add some small touches here and there before we publish the update to

Delver Bonus Development Stream - September 8th, 2016

Delver Bonus Development Stream - September 8th, 2016

This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ...

Delver Development Stream - October 9th, 2016

Delver Development Stream - October 9th, 2016

This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat.

Delver Development Stream - August 7th, 2016

Delver Development Stream - August 7th, 2016

This Sunday I

Delver Development Stream - July 30th, 2017

Delver Development Stream - July 30th, 2017

GAME

Delver Development Stream - November 27th, 2016

Delver Development Stream - November 27th, 2016

This Sunday is a FOUR hour beast of a

Delver Development Stream - October 23rd, 2016

Delver Development Stream - October 23rd, 2016

This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ...

Delver Development Stream - March 19th, 2017

Delver Development Stream - March 19th, 2017

This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME

Delver Development Stream - July 2nd, 2017

Delver Development Stream - July 2nd, 2017

This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME

Delver Development Stream- October 2nd, 2016

Delver Development Stream- October 2nd, 2016

This Sunday I work on a explosion animation. GAME