Media Summary: This Sunday I add some small touches here and there before we publish the update to This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ...

Delver Development Stream December 11th 2016 - Detailed Analysis & Overview

This Sunday I add some small touches here and there before we publish the update to This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ... This Sunday the archery improvements are in! I do a little clean up of code and particle effects. GAME This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ... This Wednesday I explore possible designs for the new archery NPC. GAME

This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I work on a explosion animation. GAME This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat. This Sunday I explore and prototype creating a basic L-system in This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ... This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ...

This Sunday I do a quick retrospective of Update for This Saturday I begin work on a greeble system for the example scifi dungeon. Also the green slime has been fixed! GAME

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Delver Development Stream - December 11th, 2016
Delver Development Stream - September 11th, 2016
Delver Development Stream - November 27th, 2016
Delver Development Stream - August 21st, 2016
Delver Development Stream - November 20th, 2016
Delver Development Stream - November 6th, 2016
Delver Development Stream - November 13th, 2016
Delver Bonus Development Stream - November 23rd, 2016
Delver Development Stream - June 11th, 2017
Delver Development Stream- October 2nd, 2016
Delver Development Stream - October 9th, 2016
Delver Development Stream - September 4th, 2016
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Delver Development Stream - December 11th, 2016

Delver Development Stream - December 11th, 2016

This Sunday was a quick

Delver Development Stream - September 11th, 2016

Delver Development Stream - September 11th, 2016

This Sunday I add some small touches here and there before we publish the update to

Delver Development Stream - November 27th, 2016

Delver Development Stream - November 27th, 2016

This Sunday is a FOUR hour beast of a

Delver Development Stream - August 21st, 2016

Delver Development Stream - August 21st, 2016

This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME

Delver Development Stream - November 20th, 2016

Delver Development Stream - November 20th, 2016

This Sunday I continue my work on the fire wand explosions. Things are starting coming together! Lot of good participation with ...

Delver Development Stream - November 6th, 2016

Delver Development Stream - November 6th, 2016

This Sunday the archery improvements are in! I do a little clean up of code and particle effects. GAME

Delver Development Stream - November 13th, 2016

Delver Development Stream - November 13th, 2016

This Sunday I begin work on the new fiery explosion effect and do lots of debugging and tracing of code. Spoiler: I figured out the ...

Delver Bonus Development Stream - November 23rd, 2016

Delver Bonus Development Stream - November 23rd, 2016

This Wednesday I explore possible designs for the new archery NPC. GAME

Delver Development Stream - June 11th, 2017

Delver Development Stream - June 11th, 2017

This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME

Delver Development Stream- October 2nd, 2016

Delver Development Stream- October 2nd, 2016

This Sunday I work on a explosion animation. GAME

Delver Development Stream - October 9th, 2016

Delver Development Stream - October 9th, 2016

This Sunday I work on adding art for a new wand. I don't find a design I like, but I explore several options with help from chat.

Delver Development Stream - September 4th, 2016

Delver Development Stream - September 4th, 2016

This Sunday I explore and prototype creating a basic L-system in

Delver Development Stream - October 23rd, 2016

Delver Development Stream - October 23rd, 2016

This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ...

Delver Bonus Development Stream - September 8th, 2016

Delver Bonus Development Stream - September 8th, 2016

This Thursday I made a new hall room piece for the upcoming Temple area. I also work on creating a complicated spike trap ...

Delver Development Stream - September 18th, 2016

Delver Development Stream - September 18th, 2016

This Sunday I do a quick retrospective of Update #12 for

Delver Bonus Development Stream - February 11th, 2017

Delver Bonus Development Stream - February 11th, 2017

This Saturday I begin work on a greeble system for the example scifi dungeon. Also the green slime has been fixed! GAME

Delver Development Stream - October 15th, 2017

Delver Development Stream - October 15th, 2017

GAME