Media Summary: I think there might be too much bass Vehicle AI don't distinguish between factions right now, so it's just a free for all. I filmed this from my phone by pointing it at my monitor while the game was running at 640x480 through the CRT-Royale shader ... I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a

Tiny Combat Arena Ground Battle Soundscape - Detailed Analysis & Overview

I think there might be too much bass Vehicle AI don't distinguish between factions right now, so it's just a free for all. I filmed this from my phone by pointing it at my monitor while the game was running at 640x480 through the CRT-Royale shader ... I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a When you shoot different materials you see different effects but that's not in this video. One of the great benefits of a unified flight model, is a unified damage model. AI aircraft now handle collisions in the same ... This is way, way over-engineered. I really need to move on. FMOD is really awesome when it works.

When I typed in a 300 meter splash damage radius for Mk84s a couple months ago, I didn't really think about how big that actually ... Guided weapons are given a target by whatever the aircraft tells them to. They'll then use their seekers to guide into the target if ... First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ... I was going to upload another clip, but I forgot that I could eject so here's another one instead. Download Monster Legends before March 3rd and claim your reward! Thank ... Once I figured out a generalized way to do sound delay, I couldn't help myself in making an explosion sound system that is way ...

It affects your control surfaces, wings, and weight. I've had staged missiles before, but they never discarded parts like this. Music by musmus Added hardpoint cameras because I watched a lot of clips of Top Gun today. Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully.

Photo Gallery

Tiny Combat Arena - Ground Battle Soundscape
Tiny Combat Arena - An extremely poor quality video of a ground battle
Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )
Tiny Combat Arena - Landing in a 10 knot crosswind.
Tiny Combat Arena - GAU-12
Tiny Combat Arena - Unified Damage Model
Tiny Combat Arena - Staged Missiles With Sound! 🔊
Tiny Combat Arena - 300m Splash Radius is Quite Big
First Look at Tiny Combat Arena
Tiny Combat Arena - Seeker tone and symbology
Tiny Combat Arena - Destructible Buildings
Tiny Combat Arena - Incoming Missile Beeps
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Tiny Combat Arena - Ground Battle Soundscape

Tiny Combat Arena - Ground Battle Soundscape

I think there might be too much bass Vehicle AI don't distinguish between factions right now, so it's just a free for all.

Tiny Combat Arena - An extremely poor quality video of a ground battle

Tiny Combat Arena - An extremely poor quality video of a ground battle

I filmed this from my phone by pointing it at my monitor while the game was running at 640x480 through the CRT-Royale shader ...

Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )

Tiny Combat Arena | Sand Island A-10 Strike ( A-10 mod )

Tiny Combat Arena

Tiny Combat Arena - Landing in a 10 knot crosswind.

Tiny Combat Arena - Landing in a 10 knot crosswind.

I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a

Tiny Combat Arena - GAU-12

Tiny Combat Arena - GAU-12

When you shoot different materials you see different effects but that's not in this video.

Tiny Combat Arena - Unified Damage Model

Tiny Combat Arena - Unified Damage Model

One of the great benefits of a unified flight model, is a unified damage model. AI aircraft now handle collisions in the same ...

Tiny Combat Arena - Staged Missiles With Sound! 🔊

Tiny Combat Arena - Staged Missiles With Sound! 🔊

This is way, way over-engineered. I really need to move on. FMOD is really awesome when it works.

Tiny Combat Arena - 300m Splash Radius is Quite Big

Tiny Combat Arena - 300m Splash Radius is Quite Big

When I typed in a 300 meter splash damage radius for Mk84s a couple months ago, I didn't really think about how big that actually ...

First Look at Tiny Combat Arena

First Look at Tiny Combat Arena

Tiny Combat Arena

Tiny Combat Arena - Seeker tone and symbology

Tiny Combat Arena - Seeker tone and symbology

Guided weapons are given a target by whatever the aircraft tells them to. They'll then use their seekers to guide into the target if ...

Tiny Combat Arena - Destructible Buildings

Tiny Combat Arena - Destructible Buildings

First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ...

Tiny Combat Arena - Incoming Missile Beeps

Tiny Combat Arena - Incoming Missile Beeps

I was going to upload another clip, but I forgot that I could eject so here's another one instead.

AN AESTHETIC NEW COMBAT FLIGHT SIM! - Tiny Combat Arena (Early Gameplay)

AN AESTHETIC NEW COMBAT FLIGHT SIM! - Tiny Combat Arena (Early Gameplay)

Download Monster Legends before March 3rd and claim your reward! https://monsterlegends.onelink.me/X4Sc/february22 Thank ...

Tiny Combat Arena - Speed of Sound Delay

Tiny Combat Arena - Speed of Sound Delay

Once I figured out a generalized way to do sound delay, I couldn't help myself in making an explosion sound system that is way ...

Tiny Combat Arena - In Flight Damage

Tiny Combat Arena - In Flight Damage

It affects your control surfaces, wings, and weight.

Tiny Combat Arena - Missile Staging

Tiny Combat Arena - Missile Staging

I've had staged missiles before, but they never discarded parts like this. Music by musmus https://musmus.main.jp/

Tiny Combat Arena - Hardpoint Cameras

Tiny Combat Arena - Hardpoint Cameras

Added hardpoint cameras because I watched a lot of clips of Top Gun today.

Tiny Combat Arena - Experimental Damage System

Tiny Combat Arena - Experimental Damage System

Literally everything in this video is subject to change. I'm sorry Frogfoot I don't mean to bully.