Media Summary: Thankfully someone brought up the physics component of recoil, because that functionality got shifted around and was broken ... This is way, way over-engineered. I really need to move on. FMOD is really awesome when it works. I was going to upload another clip, but I forgot that I could eject so here's another one instead.
Tiny Combat Arena Flyby Audio Finally Fixed - Detailed Analysis & Overview
Thankfully someone brought up the physics component of recoil, because that functionality got shifted around and was broken ... This is way, way over-engineered. I really need to move on. FMOD is really awesome when it works. I was going to upload another clip, but I forgot that I could eject so here's another one instead. Most of this week I've been working on boring stuff like fleshing out the settings menu. There's not really much to look at, but this ... Once I figured out a generalized way to do It's exactly what you thought would happen. This was filmed a while ago and is part of the footage that didn't make it into the trailer.
This is still WIP, but all the basics are in. As I wrote in the Trello bug almost exactly one year ago, this is a lot more complicated ... Sorry for keeping you all in the dark for the past couple weeks, but to say it's been an eventful time for me would be an ... I've been dreading doing this for years but thanks to nested prefabs it wasn't AS bad as I was expecting. This is one of the many ... Guided weapons are given a target by whatever the aircraft tells them to. They'll then use their seekers to guide into the target if ... I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Surprise new feature for the next patch: you can fly below the radars of the Shilkas to avoid fire. This is probably temporary for this ...
It's been a really long day, but the basis for the significant AI work is done. Here's a flight of fighters flying in formation. This is a big ... Big milestone! The plane that spawns in is a fully data-driven plane with working landing gear, animations, ground handling, and ... Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...