Media Summary: Thankfully someone brought up the physics component of Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ...

Tiny Combat Arena Fixed Recoil - Detailed Analysis & Overview

Thankfully someone brought up the physics component of Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ... Finally happy with the missile physics and guidance. Energy is a big part of how missiles work. To put simply, the higher and faster ... I was going to upload another clip, but I forgot that I could eject so here's another one instead. The next patch will be focused on mouse controls. I've rewritten a lot of the mouse control handling to hopefully work a bit better.

PLEASE NOTE: Additional SFX were added :) A sun is just an explosion that keeps happening. I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ... Previously, all the AI aircraft bullets had no gravity because the old code was too expensive to use for calculating bullet drop. When you get that cluster bomb run just right I put this together with the footage I recorded yesterday, plus some filler I ...

It's been a long day of finding and fixing new and old bugs, but this feels like it's coming to a close. The flak has a "floor" that ... First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ... Finally got a way to get planes flying without stalling themselves. This makes mouse control much more controllable, and almost ... A prototype of a tweaked targeting system is making it into the next patch as well. The next target to be selected will be enlarged to ...

Photo Gallery

Tiny Combat Arena - Fixed Recoil
Tiny Combat Arena - Player Can Crash without Crashing the Game!
Tiny Combat Arena - What if the MiG-21 had thrust vectoring?
Tiny Combat Arena - Missile Energy & Improved Guidance
Tiny Combat Arena - Incoming Missile Beeps
Tiny Combat Arena - Testing Updated Mouse Controls
Tiny Combat Arena - DOGFIGHT!
Tiny Combat Arena - Fixing Shilka related bugs by making new bugs
Tiny Combat Arena - Landing in a 10 knot crosswind.
Tiny Combat Arena - Updating Aircraft Gun/Bullet code
Tiny Combat Arena - Teaching AI to compensate for bullet drop
Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )
View Detailed Profile
Tiny Combat Arena - Fixed Recoil

Tiny Combat Arena - Fixed Recoil

Thankfully someone brought up the physics component of

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ...

Tiny Combat Arena - Missile Energy & Improved Guidance

Tiny Combat Arena - Missile Energy & Improved Guidance

Finally happy with the missile physics and guidance. Energy is a big part of how missiles work. To put simply, the higher and faster ...

Tiny Combat Arena - Incoming Missile Beeps

Tiny Combat Arena - Incoming Missile Beeps

I was going to upload another clip, but I forgot that I could eject so here's another one instead.

Tiny Combat Arena - Testing Updated Mouse Controls

Tiny Combat Arena - Testing Updated Mouse Controls

The next patch will be focused on mouse controls. I've rewritten a lot of the mouse control handling to hopefully work a bit better.

Tiny Combat Arena - DOGFIGHT!

Tiny Combat Arena - DOGFIGHT!

PLEASE NOTE: Additional SFX were added :) https://youtu.be/6NtlNV3MZbo.

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

A sun is just an explosion that keeps happening.

Tiny Combat Arena - Landing in a 10 knot crosswind.

Tiny Combat Arena - Landing in a 10 knot crosswind.

I've been continuing work on the flight model. It's getting very close to "good enough". I'll probably release a

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ...

Tiny Combat Arena - Teaching AI to compensate for bullet drop

Tiny Combat Arena - Teaching AI to compensate for bullet drop

Previously, all the AI aircraft bullets had no gravity because the old code was too expensive to use for calculating bullet drop.

Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )

Tiny Combat Arena | Sand Island A-10 Strike ( A-10 mod )

Tiny Combat Arena

Tiny Combat Arena - Close Air Support

Tiny Combat Arena - Close Air Support

When you get that cluster bomb run just right I put this together with the footage I recorded yesterday, plus some filler I ...

Tiny Combat Arena - Flak "floor" and muzzle flashes

Tiny Combat Arena - Flak "floor" and muzzle flashes

It's been a long day of finding and fixing new and old bugs, but this feels like it's coming to a close. The flak has a "floor" that ...

Tiny Combat Arena - Destructible Buildings

Tiny Combat Arena - Destructible Buildings

First destructible buildings. Still a lot of work to do to make them fit into the whole "metagame", but they do what they need to in the ...

Tiny Combat Arena - What if cheat code to fly AI planes?

Tiny Combat Arena - What if cheat code to fly AI planes?

onlytheharrier.

Tiny Combat Arena - Updated Mouse Controls

Tiny Combat Arena - Updated Mouse Controls

Finally got a way to get planes flying without stalling themselves. This makes mouse control much more controllable, and almost ...

Tiny Combat Arena - Prototype Targeting Update

Tiny Combat Arena - Prototype Targeting Update

A prototype of a tweaked targeting system is making it into the next patch as well. The next target to be selected will be enlarged to ...