Media Summary: In this update, I finally added graphics for the More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used
Moving Platforms Libgdx Box2d Tiled Map - Detailed Analysis & Overview
In this update, I finally added graphics for the More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ... Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ... IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.
Here we learn about collisions, collision filtering, and listening for collisions. - bit filtering - contact listener source: ... READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ... Here is a concept level containing everything I've done so far for my platformer project : - 4 enemies : a beaver, a frog, a bird and a ... This is the 2nd video of my project for the Sourcecode: Kleine Demonstration von einem Platformer Projekt an dem ich in letzter Zeit ...