Media Summary: In this update, I finally added graphics for the More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

Moving Platforms Libgdx Box2d Tiled Map - Detailed Analysis & Overview

In this update, I finally added graphics for the More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ... Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ... IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.

Here we learn about collisions, collision filtering, and listening for collisions. - bit filtering - contact listener source: ... READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ... Here is a concept level containing everything I've done so far for my platformer project : - 4 enemies : a beaver, a frog, a bird and a ... This is the 2nd video of my project for the Sourcecode: Kleine Demonstration von einem Platformer Projekt an dem ich in letzter Zeit ...

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Moving platforms - libGDX, Box2D, Tiled Map
Moving platforms update - libGdx, Box2D, Tiled Map
Jumping spike balls - libGDX, Box2D, Tiled Map
Platformer project - libGdx, Box2D, Tiled Map
One way platform - libGDX, Box2D, Tiled Map
Swinging spikeballs - libGdx, Box2D, Tiled Map
Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera
LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites
Enemy firing - libGDX, Box2D, Tiled Map
LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping
libgdx, box2d, tiled map editor test
LibGDX Box2D Tiled Tutorial - Block Bunny - Part 3 - Box2D 102 : Collision, Contacts
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Moving platforms - libGDX, Box2D, Tiled Map

Moving platforms - libGDX, Box2D, Tiled Map

I implemented

Moving platforms update - libGdx, Box2D, Tiled Map

Moving platforms update - libGdx, Box2D, Tiled Map

In this update, I finally added graphics for the

Jumping spike balls - libGDX, Box2D, Tiled Map

Jumping spike balls - libGDX, Box2D, Tiled Map

More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ...

Platformer project - libGdx, Box2D, Tiled Map

Platformer project - libGdx, Box2D, Tiled Map

This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

One way platform - libGDX, Box2D, Tiled Map

One way platform - libGDX, Box2D, Tiled Map

I just implemented one way

Swinging spikeballs - libGdx, Box2D, Tiled Map

Swinging spikeballs - libGdx, Box2D, Tiled Map

I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ...

Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera

Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera

https://play.google.com/store/apps/details?id=com.krishna.colors Game created with

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites

Attaching sprites to

Enemy firing - libGDX, Box2D, Tiled Map

Enemy firing - libGDX, Box2D, Tiled Map

Here is my first enemy firing projectiles ! It's a kind of nasty flower. I still need to draw one nice projectile. For more informations on ...

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 3 - Box2D 102 : Collision, Contacts

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 3 - Box2D 102 : Collision, Contacts

Here we learn about collisions, collision filtering, and listening for collisions. - bit filtering - contact listener source: ...

Plaformer Game in LibGdx with Spine and Box2d

Plaformer Game in LibGdx with Spine and Box2d

LibGdx

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies

NOTE: The latest

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 8 - Tiled Objects and Removing Bodies

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 8 - Tiled Objects and Removing Bodies

READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ...

Concept level - libGDX, Box2D, TiledMap

Concept level - libGDX, Box2D, TiledMap

Here is a concept level containing everything I've done so far for my platformer project : - 4 enemies : a beaver, a frog, a bird and a ...

libGDX Jam - Life In Space - Creating moving piston with Box2D and Tiled

libGDX Jam - Life In Space - Creating moving piston with Box2D and Tiled

This is the 2nd video of my project for the

[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)

[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)

Sourcecode: https://github.com/Quillraven/Platformer Kleine Demonstration von einem Platformer Projekt an dem ich in letzter Zeit ...

[LibGdx Source code] Tiled Map & PlatFormer

[LibGdx Source code] Tiled Map & PlatFormer

Download Source: http://adf.ly/xb7hw.