Media Summary: In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ... I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

Enemy Firing Libgdx Box2d Tiled Map - Detailed Analysis & Overview

In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ... I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ... I just implemented one way platforms in my platformer project based on More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ...

READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ... Just finishing up the rest of the game mechanics. Everything's pretty much done. I'll upload one more video for this series with the ... Here is a concept level containing everything I've done so far for my platformer project : - 4 IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later. This is an update video of Episode 4 - collision detection: There were some ...

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Enemy firing - libGDX, Box2D, Tiled Map
Multiplatform Libgdx Gamedev Tutorial - part 7 - Adding an enemy
Moving platforms update - libGdx, Box2D, Tiled Map
Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera
Moving platforms - libGDX, Box2D, Tiled Map
Platformer project - libGdx, Box2D, Tiled Map
Swinging spikeballs - libGdx, Box2D, Tiled Map
LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies
One way platform - libGDX, Box2D, Tiled Map
Jumping spike balls - libGDX, Box2D, Tiled Map
libgdx, box2d, tiled map editor test
Concept level, Box2D debug version - libGDX, Box2D, TiledMap
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Enemy firing - libGDX, Box2D, Tiled Map

Enemy firing - libGDX, Box2D, Tiled Map

Here is my first

Multiplatform Libgdx Gamedev Tutorial - part 7 - Adding an enemy

Multiplatform Libgdx Gamedev Tutorial - part 7 - Adding an enemy

Today, we're going to add an

Moving platforms update - libGdx, Box2D, Tiled Map

Moving platforms update - libGdx, Box2D, Tiled Map

In this update, I finally added graphics for the moving platforms ! They are not white rectangles anymore. The other update is that ...

Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera

Libgdx Game 2D :- Tiled Map, Nested Tiled Levels and Camera

https://play.google.com/store/apps/details?id=com.krishna.colors Game created with

Moving platforms - libGDX, Box2D, Tiled Map

Moving platforms - libGDX, Box2D, Tiled Map

I implemented moving platforms in my platformer project. Like everything in my project, these platforms are moved by

Platformer project - libGdx, Box2D, Tiled Map

Platformer project - libGdx, Box2D, Tiled Map

This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

Swinging spikeballs - libGdx, Box2D, Tiled Map

Swinging spikeballs - libGdx, Box2D, Tiled Map

I introduced swinging spikeballs in my project. More troubles for the hero ! For more informations on my project follow me ...

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 5 - Tiled with Box2D Bodies

NOTE: The latest

One way platform - libGDX, Box2D, Tiled Map

One way platform - libGDX, Box2D, Tiled Map

I just implemented one way platforms in my platformer project based on

Jumping spike balls - libGDX, Box2D, Tiled Map

Jumping spike balls - libGDX, Box2D, Tiled Map

More troubles for the hero ! After the swinging spike balls, the jumping spike balls ! For more informations on my project follow me ...

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

libgdx, box2d, tiled map editor test

Concept level, Box2D debug version - libGDX, Box2D, TiledMap

Concept level, Box2D debug version - libGDX, Box2D, TiledMap

This is a

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 8 - Tiled Objects and Removing Bodies

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 8 - Tiled Objects and Removing Bodies

READ THIS FIRST IF YOU HAVE A QUESTION ABOUT MAPOBJECT CASTING. Also, you might get compile time issues with ...

LibGDX tile map w/ box2dlights!

LibGDX tile map w/ box2dlights!

Finally able to get a 2 layer

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 9 - More Bit Filtering

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 9 - More Bit Filtering

Just finishing up the rest of the game mechanics. Everything's pretty much done. I'll upload one more video for this series with the ...

Concept level - libGDX, Box2D, TiledMap

Concept level - libGDX, Box2D, TiledMap

Here is a concept level containing everything I've done so far for my platformer project : - 4

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.

King under the Mountain Game Dev - Dynamic 2D tile edge overlap (Java LibGDX)

King under the Mountain Game Dev - Dynamic 2D tile edge overlap (Java LibGDX)

This video demonstrates how the

Java Tiled Map Game (LibGDX) | Episode 4 update - better collision detection implementation

Java Tiled Map Game (LibGDX) | Episode 4 update - better collision detection implementation

This is an update video of Episode 4 - collision detection: http://www.youtube.com/watch?v=DOpqkaX9844 There were some ...

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 7 - Box2D Sprites

Attaching sprites to