Media Summary: This Sunday I work on more props for the Dungeon Area Refresh. GAME This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ...
Delver Development Stream June 25th 2017 - Detailed Analysis & Overview
This Sunday I work on more props for the Dungeon Area Refresh. GAME This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Sunday I make a cover image for my character story pack mod and upload it to the This Sunday I spend a bit of time previewing new features (alpha'd sprite based fog!) and continuing work on the Dungeon refresh ...
This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME This Sunday I am still working on my Sci Fi dungeon. GAME This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME This Sunday I work on content for an example mod and talk about the upcoming This Monday I work on adding UTF-8 support in an effort to allow
This Sunday I start working on a new 3D asset. I talk about how to do pixel perfect(pixel art) texture painting within Blender. This Sunday I explore and prototype creating a basic L-system in This Sunday I showcase the archery improvement work I've been doing this past week. I begin work on adding more kinds of ...