Media Summary: There is still a long way to go to achieve a good A lot of new Improvements, moving now forward with damage and ai. Join the Discord: Support me ... Unity3D Custom Root Motion Controller (Start with Enemys v2 Add Footstep Sounds)
Unity3d Custom Root Motion Controller Working On Combat V2 - Detailed Analysis & Overview
There is still a long way to go to achieve a good A lot of new Improvements, moving now forward with damage and ai. Join the Discord: Support me ... Unity3D Custom Root Motion Controller (Start with Enemys v2 Add Footstep Sounds) Here is the first update for my interactions, it can now be checked whether the player has equipped a weapon and can store it in ... Today I am testing how I want to do Hit Reactions in the future, it is not yet perfect but it is going in the right direction. I have also ... Today i have some fun to start with my first enemy BossAI.
Today only some small hit effects added. If you want to find out more about the development, visit us on the Discord. Join the ... A little test with a base ai. The AI cannot do any damage at the moment, it has only had two types of attack so far, but it helps me a ... A start for the player inventory, so far it is really only basic but it can be easily expanded over time. Do you have any wishes what ... A little improved version of Dodge. If you want to find out more about the project, take a look at the Discord. Join the Discord: ... Added Strafe MoveMode if Player is in Sword Stance to my