Media Summary: Today i have some fun to start with my first enemy BossAI. Unity3D Custom Root Motion Controller (Start with Enemys v2 Add Footstep Sounds) There is still a long way to go to achieve a good combat, but at some point you have to start with it, it all looks very wild but the ...
Unity3d Custom Root Motion Controller Strafe - Detailed Analysis & Overview
Today i have some fun to start with my first enemy BossAI. Unity3D Custom Root Motion Controller (Start with Enemys v2 Add Footstep Sounds) There is still a long way to go to achieve a good combat, but at some point you have to start with it, it all looks very wild but the ... An improved version of Combat is far from finished but compared to the last video a lot has changed. I hope you like it? If you have ... Today only some small hit effects added. If you want to find out more about the development, visit us on the Discord. Join the ... A lot of new Improvements, moving now forward with damage and ai. Join the Discord: Support me ...
A little test with a base ai. The AI cannot do any damage at the moment, it has only had two types of attack so far, but it helps me a ... Today I am testing how I want to do Hit Reactions in the future, it is not yet perfect but it is going in the right direction. I have also ... A quick video showing some important details of I started coding an integration for Dialogue System for Unity, as much as i can say it works, but i am currently very unhappy about ... A little try to make the WarpAttack a little stronger and more epic! What do you think ? I'm still a bit unsure myself, it looks really ... I'm really overwhelmed, I've given my Basic AI the ability to dodge and not only does it look really good, it feels really good too.