Media Summary: Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ... In this video I look at how the "traditional OLC" method of Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer)
Ray Casting Engine Demo 4 - Detailed Analysis & Overview
Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ... In this video I look at how the "traditional OLC" method of Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer) Added dynamic lights, doors, projectiles and very basic AI. Bwang's RayCasting engine for the TI-Nspire I'm making this video public just because it's to be embedded in a blog post I'm preparing.. I realize it doesn't make much sense ...