Media Summary: Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color text mode. In this video I look at how the "traditional OLC" method of Added dynamic lights, doors, projectiles and very basic AI.
Raycasting Engine Another Preview - Detailed Analysis & Overview
Ported to SDL2 library, uses hardware-accelerated graphics, but keeps old-school DOS 16 color text mode. In this video I look at how the "traditional OLC" method of Added dynamic lights, doors, projectiles and very basic AI. I was a little bored during my lessons so I made this. Enjoy Btw, the animation is 4x cause it's running painfully slow on CPU. Description In this video I am explaining It's been almost a year since I've given an update on the Javascript