Media Summary: I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I just implemented one way platforms in my
Libgdx Box2d Platformer Test 01 - Detailed Analysis & Overview
I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used I just implemented one way platforms in my A little prototype i did for QBOB. More on the blog... Using Box2DDebugRenderer() to draw shapes. IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.