Media Summary: A little prototype i did for QBOB. More on the blog... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.

Box2d Platformer Character Controls With Libgdx - Detailed Analysis & Overview

A little prototype i did for QBOB. More on the blog... This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later. I just implemented one way platforms in my

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Box2D Platformer Character Controls with libgdx
[Java|LibGDX|Box2D] Platformer development #3 (almost finished)
libgdx box2d physics
Captain Nathan development, video 3 (libGDX+box2d)
[Java|LibGDX|Box2D] Platformer development #1 (draft)
[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)
LibGdx | Box2d | GdxAi Better controls
Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 06)
LibGdx + Box2d
Physics in LibGDX with Box2D Engine
Box2d Platformer Demo
Moving platforms - libGDX, Box2D, Tiled Map
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Box2D Platformer Character Controls with libgdx

Box2D Platformer Character Controls with libgdx

A little prototype i did for QBOB. More on the blog...

[Java|LibGDX|Box2D] Platformer development #3 (almost finished)

[Java|LibGDX|Box2D] Platformer development #3 (almost finished)

Sourcecode: https://github.com/Quillraven/

libgdx box2d physics

libgdx box2d physics

Demo of using

Captain Nathan development, video 3 (libGDX+box2d)

Captain Nathan development, video 3 (libGDX+box2d)

Captain Nathan is a new

[Java|LibGDX|Box2D] Platformer development #1 (draft)

[Java|LibGDX|Box2D] Platformer development #1 (draft)

Sourcecode: https://github.com/Quillraven/

[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)

[Java|LibGDX|Box2D] Platformer development #2 (some game mechanics)

Sourcecode: https://github.com/Quillraven/

LibGdx | Box2d | GdxAi Better controls

LibGdx | Box2d | GdxAi Better controls

I made two

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 06)

Java Game Dev: Exploring Libgdx and Box2D Physics (VLOG 06)

I'm building a game with

LibGdx + Box2d

LibGdx + Box2d

Sample video of my current project. http://herrerogames.com.

Physics in LibGDX with Box2D Engine

Physics in LibGDX with Box2D Engine

Learn how to incorporate the

Box2d Platformer Demo

Box2d Platformer Demo

Simple

Moving platforms - libGDX, Box2D, Tiled Map

Moving platforms - libGDX, Box2D, Tiled Map

I implemented moving platforms in my

2D platformer using Libgdx (2013.05.07)

2D platformer using Libgdx (2013.05.07)

Our work-in-progress

Plaformer Game in LibGdx with Spine and Box2d

Plaformer Game in LibGdx with Spine and Box2d

LibGdx

Roy Chun level concept! LibGDX, box2d, scene2d.

Roy Chun level concept! LibGDX, box2d, scene2d.

Roy Chun is a

Platformer project - libGdx, Box2D, Tiled Map

Platformer project - libGdx, Box2D, Tiled Map

This project still has no name. And no clear aim, appart making me practice Game developing ;). Though I already used

Guidebee Game Engine Box2D -- Control Player (Fully Controlled)

Guidebee Game Engine Box2D -- Control Player (Fully Controlled)

Guidebee Game Engine

Roy Chun - android platform shooter (box2d scene2d libgdx)

Roy Chun - android platform shooter (box2d scene2d libgdx)

Roy Chun is a

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

LibGDX Box2D Tiled Tutorial - Block Bunny - Part 4 - Box2D 103 : Sensors and Jumping

IMPORTANT NOTE: I didn't do the jumping mechanic in the contact listener correctly. It doesn't matter right now, but it will later.

One way platform - libGDX, Box2D, Tiled Map

One way platform - libGDX, Box2D, Tiled Map

I just implemented one way platforms in my