Media Summary: This Sunday I continue shoring up the wall decorator (it's getting good) and work on more props for the dungeon area refresh. This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I talk about the recently release update and mod support. I also show how to make a mod. In the end we made a ...
Delver Development Stream June 4th 2017 - Detailed Analysis & Overview
This Sunday I continue shoring up the wall decorator (it's getting good) and work on more props for the dungeon area refresh. This Sunday I work on more props for the new dungeon area. Finally taking a crack at that bookcase! GAME This Sunday I talk about the recently release update and mod support. I also show how to make a mod. In the end we made a ... This Sunday I continue work on the Dungeon area refresh. I organize textures into their respective themes, and make good ... This Sunday I fix some bugs and continue work on the Dungeon Area refresh. GAME This Sunday I started to work on building the hand-created rooms for the procedural generator. GAME
This Sunday I make a cover image for my character story pack mod and upload it to the This Sunday I work on content for an example mod and talk about the upcoming This Sunday I spend a bit of time previewing new features (alpha'd sprite based fog!) and continuing work on the Dungeon refresh ... This Sunday I... GUNS. Guns? Guns. The first pass of my language support work is wrapped up, and I get lost in making example ... This Sunday I work on level design! It's a refreshing change of pace and there is good conversation in chat. GAME This Sunday I work on splitting out unique items to their own spritesheet. I also begin work on wand variants. GAME
This Sunday I merge my durability changes into the main This Sunday I explore and prototype creating a basic L-system in