Media Summary: Lots of things happened in the past few weeks so here is what I added. Enjoy. In-case you missed it, GitHub Schedule: ... Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: ... Basically: I will be remaking most of the game for a few months. In those few months I will redo pretty much all the code (Except for ...

Archipelo Devlog 33 Popup Text And Entity Interaction 2d Java Libgdx Mmorpg - Detailed Analysis & Overview

Lots of things happened in the past few weeks so here is what I added. Enjoy. In-case you missed it, GitHub Schedule: ... Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: ... Basically: I will be remaking most of the game for a few months. In those few months I will redo pretty much all the code (Except for ... Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with 8 directional movement ... Still need to work on this week's things but it's looking pretty good so far. In-case you missed it, GitHub Schedule: ... Welcome to this update video! In this update I have made some major changes to the code in

Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ... Hey everyone. Haven't really done much this week. Busy again. In this Hey everyone. No update today finally BUT I have finally made nice character animations! Doing different components should be ...

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Archipelo DevLog #33: Popup Text and Entity Interaction (2D Java LibGDX MMORPG)
Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)
Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)
Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)
Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)
Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)
Archipelo DevLog #32: Tile loading (2D Java LibGDX MMORPG)
Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))
Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)
Archipelo DevLog #34: Map elements and collision detection (2D Java LibGDX MMORPG)
Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)
Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)
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Archipelo DevLog #33: Popup Text and Entity Interaction (2D Java LibGDX MMORPG)

Archipelo DevLog #33: Popup Text and Entity Interaction (2D Java LibGDX MMORPG)

Lots of things happened in the past few weeks so here is what I added. Enjoy. In-case you missed it, GitHub Schedule: ...

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Hey guys, welcome to another

Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)

Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)

Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: ...

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Added

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Hey everyone, welcome to the new

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

In this

Archipelo DevLog #32: Tile loading (2D Java LibGDX MMORPG)

Archipelo DevLog #32: Tile loading (2D Java LibGDX MMORPG)

Not too much to talk about this

Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))

Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))

Basically: I will be remaking most of the game for a few months. In those few months I will redo pretty much all the code (Except for ...

Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)

Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)

Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with 8 directional movement ...

Archipelo DevLog #34: Map elements and collision detection (2D Java LibGDX MMORPG)

Archipelo DevLog #34: Map elements and collision detection (2D Java LibGDX MMORPG)

Still need to work on this week's things but it's looking pretty good so far. In-case you missed it, GitHub Schedule: ...

Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)

Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)

Welcome to this update video! In this update I have made some major changes to the code in

Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)

Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)

Hey guys, welcome to the new

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Hello guys! In this

Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)

Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)

Hello guys, welcome to another

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ...

Archipelo Devlog #18: More optimization and art (2D LibGDX Java MMORPG))

Archipelo Devlog #18: More optimization and art (2D LibGDX Java MMORPG))

Hey everyone. Haven't really done much this week. Busy again. In this

Libgdx game development popup button testing

Libgdx game development popup button testing

Too buggy...

Archipelo DevLog #12: Player animation down pact! (LibGDX 2D Java MMORPG)

Archipelo DevLog #12: Player animation down pact! (LibGDX 2D Java MMORPG)

Hey everyone. No update today finally BUT I have finally made nice character animations! Doing different components should be ...