Media Summary: Welcome to this update video! In this update I have made some major changes to the code in Welcome to a new update everyone! as you can see the game looks a lot better now graphics-wise. I hope you enjoy it. Sorry the ... Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ...

Archipelo Alpha Build 007 Optimization 2d Libgdx Java Mmorpg - Detailed Analysis & Overview

Welcome to this update video! In this update I have made some major changes to the code in Welcome to a new update everyone! as you can see the game looks a lot better now graphics-wise. I hope you enjoy it. Sorry the ... Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ... Hey guys it's finally out! Many new features to try out and I will be releasing another update next week too! Download Hello guys and welcome to my new devlog! This week I really got to work and made a map editor for the game. Finally, I (and you ... Hello guys! In this DevLog I talk about what I did this week including: Back end for changing android controls' width, height and ...

Hello everyone, welcome to this new update video. Just a simple update. I also talk about what I will be doing in the coming week. Hello guys, welcome to another DevLog. In this one I talk about my plans for the next update and also about a new side project ... Hey Everyone! Welcome to the second DevLog of In this devlog I talk about how JSON works and how I used it in Player flasing when stunned by enemy and screen shudders like an earthquake. Hey guys! Sorry this video took so long. In it I talk about the new update that has a lot more things than planned and my plans for ...

Hey everyone. Haven't really done much this week. Busy again. In this DevLog I talk a bit about Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ... Hey everyone, welcome to the new DevLog! This video is a bit of a teaser for the tutorial coming out soon about networking. Welcome to this weeks devlog. This week I have not accomplished what I had planned to but I did a lot of stuff concerning the map ... Hey guys, welcome to another devlog. From now on, devlogs are going to be weekly (I hope). Soon we will start a tutorial series ...

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Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)
Archipelo Alpha Build 008: Map editor, elements and assetpacks! (2D LibGDX Java MMORPG)
Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)
Archipelo Alpha Build 005: AI, Player Creator, Kick and more! (2D LibGDX Java MMORPG)
Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)
Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)
Archipelo Alpha Build 006: 18x18 tiles (LibGDX 2D Java MMORPG)
Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)
Archipelo DevLog - Build 002 (Open Alpha) (Java 2D MMORPG)
Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)
Java MMO Tutorial #1 - Setup
LibGDX Player flasing when stunned by enemy and screen shudders like an earthquake
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Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)

Archipelo Alpha Build 007: Optimization (2D LibGDX Java MMORPG)

Welcome to this update video! In this update I have made some major changes to the code in

Archipelo Alpha Build 008: Map editor, elements and assetpacks! (2D LibGDX Java MMORPG)

Archipelo Alpha Build 008: Map editor, elements and assetpacks! (2D LibGDX Java MMORPG)

Welcome to a new update everyone! as you can see the game looks a lot better now graphics-wise. I hope you enjoy it. Sorry the ...

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ...

Archipelo Alpha Build 005: AI, Player Creator, Kick and more! (2D LibGDX Java MMORPG)

Archipelo Alpha Build 005: AI, Player Creator, Kick and more! (2D LibGDX Java MMORPG)

Hey guys it's finally out! Many new features to try out and I will be releasing another update next week too! Download

Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)

Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)

Hello guys and welcome to my new devlog! This week I really got to work and made a map editor for the game. Finally, I (and you ...

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Hello guys! In this DevLog I talk about what I did this week including: Back end for changing android controls' width, height and ...

Archipelo Alpha Build 006: 18x18 tiles (LibGDX 2D Java MMORPG)

Archipelo Alpha Build 006: 18x18 tiles (LibGDX 2D Java MMORPG)

Hello everyone, welcome to this new update video. Just a simple update. I also talk about what I will be doing in the coming week.

Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)

Archipelo DevLog #17: More optimization and wallpaper! (2D LibGDX java MMORPG)

Hello guys, welcome to another DevLog. In this one I talk about my plans for the next update and also about a new side project ...

Archipelo DevLog - Build 002 (Open Alpha) (Java 2D MMORPG)

Archipelo DevLog - Build 002 (Open Alpha) (Java 2D MMORPG)

Hey Everyone! Welcome to the second DevLog of

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

In this devlog I talk about how JSON works and how I used it in

Java MMO Tutorial #1 - Setup

Java MMO Tutorial #1 - Setup

First Episode in my

LibGDX Player flasing when stunned by enemy and screen shudders like an earthquake

LibGDX Player flasing when stunned by enemy and screen shudders like an earthquake

Player flasing when stunned by enemy and screen shudders like an earthquake.

Archipelo DevLog - Alpha Build 003b - Bug Fixes and more! (Open Alpha) (Java MMORPG)

Archipelo DevLog - Alpha Build 003b - Bug Fixes and more! (Open Alpha) (Java MMORPG)

Hey guys! Sorry this video took so long. In it I talk about the new update that has a lot more things than planned and my plans for ...

Archipelo Devlog #18: More optimization and art (2D LibGDX Java MMORPG))

Archipelo Devlog #18: More optimization and art (2D LibGDX Java MMORPG))

Hey everyone. Haven't really done much this week. Busy again. In this DevLog I talk a bit about

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ...

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Hey everyone, welcome to the new DevLog! This video is a bit of a teaser for the tutorial coming out soon about networking.

Archipelo DevLog #22: New features for map editor and assetpack (2D LibGDX Java MMORPG))

Archipelo DevLog #22: New features for map editor and assetpack (2D LibGDX Java MMORPG))

Welcome to this weeks devlog. This week I have not accomplished what I had planned to but I did a lot of stuff concerning the map ...

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Hey guys, welcome to another devlog. From now on, devlogs are going to be weekly (I hope). Soon we will start a tutorial series ...