Media Summary: Nothing much to look at, but I like how the engine sound looks. I've been spending a lot of time A sun is just an explosion that keeps happening. While the damage model is more in depth than this, there is a visual shorthand to how damaged an enemy plane is. If they are ...

Tiny Combat Arena Fixing Bugs With Ai - Detailed Analysis & Overview

Nothing much to look at, but I like how the engine sound looks. I've been spending a lot of time A sun is just an explosion that keeps happening. While the damage model is more in depth than this, there is a visual shorthand to how damaged an enemy plane is. If they are ... I don't mean any of the logic that is supposed to support it. It doesn't even do anything right now. I'm talking about the button. It's really, really important to me that adding new content is as easy as possible. I accomplished this with vehicles by making it so ... Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...

There's no sound because this is secretly a gif. Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ... Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ... I didn't mean to record this, but oh well here it is. There's a lot of stuff that has happened since the last video, but I've been very ... This is still WIP, but all the basics are in. As I wrote in the Trello I was going to upload another clip, but I forgot that I could eject so here's another one instead.

Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ... It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ... There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th.

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Tiny Combat Arena - Fixing bugs with AI
Tiny Combat Arena - Fixing Shilka related bugs by making new bugs
Tiny Combat Arena - Teaching AI to compensate for bullet drop
Tiny Combat Arena - Testing AI Damage Model
Tiny Combat Arena - This button took two days to make
Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )
Tiny Combat Arena - New AI Aircraft Workflow
Tiny Combat Arena - Player Can Crash without Crashing the Game!
Tiny Combat Arena - Polishing collision and scraping physics/effects
Tiny Combat Arena - Updating Aircraft Gun/Bullet code
Tiny Combat Arena - Improved Explosion Handling
Tiny Combat Arena - Flares, AI updates, and a very impromptu and silly dogfight
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Tiny Combat Arena - Fixing bugs with AI

Tiny Combat Arena - Fixing bugs with AI

Nothing much to look at, but I like how the engine sound looks. I've been spending a lot of time

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

A sun is just an explosion that keeps happening.

Tiny Combat Arena - Teaching AI to compensate for bullet drop

Tiny Combat Arena - Teaching AI to compensate for bullet drop

Previously, all the

Tiny Combat Arena - Testing AI Damage Model

Tiny Combat Arena - Testing AI Damage Model

While the damage model is more in depth than this, there is a visual shorthand to how damaged an enemy plane is. If they are ...

Tiny Combat Arena - This button took two days to make

Tiny Combat Arena - This button took two days to make

I don't mean any of the logic that is supposed to support it. It doesn't even do anything right now. I'm talking about the button.

Tiny Combat Arena  |  Sand Island  A-10 Strike  ( A-10 mod )

Tiny Combat Arena | Sand Island A-10 Strike ( A-10 mod )

Tiny Combat Arena

Tiny Combat Arena - New AI Aircraft Workflow

Tiny Combat Arena - New AI Aircraft Workflow

It's really, really important to me that adding new content is as easy as possible. I accomplished this with vehicles by making it so ...

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Tiny Combat Arena - Player Can Crash without Crashing the Game!

Player can be destroyed and then the game ends! I had to do a lot of tweaking to the way the damage model works, because it's ...

Tiny Combat Arena - Polishing collision and scraping physics/effects

Tiny Combat Arena - Polishing collision and scraping physics/effects

There's no sound because this is secretly a gif.

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ...

Tiny Combat Arena - Improved Explosion Handling

Tiny Combat Arena - Improved Explosion Handling

Getting hit by one of the SA-2s blew up all the parts on the plane at the same time. It looked weird, felt wrong, and wasn't any fun, ...

Tiny Combat Arena - Flares, AI updates, and a very impromptu and silly dogfight

Tiny Combat Arena - Flares, AI updates, and a very impromptu and silly dogfight

I didn't mean to record this, but oh well here it is. There's a lot of stuff that has happened since the last video, but I've been very ...

Tiny Combat Arena - What if cheat code to fly AI planes?

Tiny Combat Arena - What if cheat code to fly AI planes?

onlytheharrier.

Tiny Combat Arena - Player ejection

Tiny Combat Arena - Player ejection

This is still WIP, but all the basics are in. As I wrote in the Trello

Tiny Combat Arena - Incoming Missile Beeps

Tiny Combat Arena - Incoming Missile Beeps

I was going to upload another clip, but I forgot that I could eject so here's another one instead.

Tiny Combat Arena - CCIP Bomb Sight

Tiny Combat Arena - CCIP Bomb Sight

Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ...

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

Tiny Combat Arena - What if the MiG-21 had thrust vectoring?

It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a updating the ...

Tiny Combat Arena - More Instant Action UI work

Tiny Combat Arena - More Instant Action UI work

There is no MiG-29. It's just placeholder text. This just a snapshot of what it happens to look like as of the morning of January 20th.