Media Summary: Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ... 0.8.3.3 is now available on the tester's branch to specifically address the biggest complaint that the weapons camera had, which is ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ...

Tiny Combat Arena Ccip Bomb Sight - Detailed Analysis & Overview

Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ... 0.8.3.3 is now available on the tester's branch to specifically address the biggest complaint that the weapons camera had, which is ... I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ... This video shows a comparison between HE with the new armor system, and cluster bombs, which are specifically designed to ... One of the great benefits of a unified flight model, is a unified damage model. AI aircraft now handle collisions in the same ... DISCLAIMER The Map is a modded map which features both the Shilka and a day night cycle, if you want to download the map ...

I don't mean any of the logic that is supposed to support it. It doesn't even do anything right now. I'm talking about the button. I spent all day trying to come up with something clever, and it was driving me crazy so instead I did the simplest thing that could ... This is something I've wanted to add for a while now, and finally got around to it. The camera is smoothed and slightly biased ... A prototype of a tweaked targeting system is making it into the next patch as well. The next target to be selected will be enlarged to ... Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ... I adjusted the explosion visuals to match the

Surprise new feature for the next patch: you can fly below the radars of the Shilkas to avoid fire. This is probably temporary for this ... A sun is just an explosion that keeps happening. Wrote a lot of code today, some of it with some very questionable design decisions, but weapon groups work correctly now (note ... There's been more improvements to targeting. As you move the screen center around, a selection of 6 targets will be highlighted ... Finally added the loadout selection dialog to the instant action modes. This is especially useful for Strike since you were stuck with ... I was going to upload another clip, but I forgot that I could eject so here's another one instead.

Photo Gallery

Tiny Combat Arena - CCIP Bomb Sight
Tiny Combat Arena - Weapons Camera post-drop and CCIP fixes
Tiny Combat Arena - Mission with Cluster Bombs
Tiny Combat Arena - Mk82 vs Mk20 Cluster Bomb
Tiny Combat Arena - Unified Damage Model
Tiny Combat Arena - Arena Mode Gameplay
Tiny Combat Arena - This button took two days to make
Tiny Combat Arena Highlights
Tiny Combat Arena - Cluster Bomb Testing
Tiny Combat Arena - Padlock camera and guided missiles (finally)
Tiny Combat Arena - Prototype Targeting Update
Tiny Combat Arena - Bombs Explode
View Detailed Profile
Tiny Combat Arena - CCIP Bomb Sight

Tiny Combat Arena - CCIP Bomb Sight

Hopefully the last HUD features to go in before the early access release. There's a lot more HUD work that I want to do, but I would ...

Tiny Combat Arena - Weapons Camera post-drop and CCIP fixes

Tiny Combat Arena - Weapons Camera post-drop and CCIP fixes

0.8.3.3 is now available on the tester's branch to specifically address the biggest complaint that the weapons camera had, which is ...

Tiny Combat Arena - Mission with Cluster Bombs

Tiny Combat Arena - Mission with Cluster Bombs

I flew a quick mission to test out the cluster bombs. I'm really glad I added them, because they required me to formalize a lot of ...

Tiny Combat Arena - Mk82 vs Mk20 Cluster Bomb

Tiny Combat Arena - Mk82 vs Mk20 Cluster Bomb

This video shows a comparison between HE with the new armor system, and cluster bombs, which are specifically designed to ...

Tiny Combat Arena - Unified Damage Model

Tiny Combat Arena - Unified Damage Model

One of the great benefits of a unified flight model, is a unified damage model. AI aircraft now handle collisions in the same ...

Tiny Combat Arena - Arena Mode Gameplay

Tiny Combat Arena - Arena Mode Gameplay

DISCLAIMER || The Map is a modded map which features both the Shilka and a day night cycle, if you want to download the map ...

Tiny Combat Arena - This button took two days to make

Tiny Combat Arena - This button took two days to make

I don't mean any of the logic that is supposed to support it. It doesn't even do anything right now. I'm talking about the button.

Tiny Combat Arena Highlights

Tiny Combat Arena Highlights

Tiny Combat Arena

Tiny Combat Arena - Cluster Bomb Testing

Tiny Combat Arena - Cluster Bomb Testing

I spent all day trying to come up with something clever, and it was driving me crazy so instead I did the simplest thing that could ...

Tiny Combat Arena - Padlock camera and guided missiles (finally)

Tiny Combat Arena - Padlock camera and guided missiles (finally)

This is something I've wanted to add for a while now, and finally got around to it. The camera is smoothed and slightly biased ...

Tiny Combat Arena - Prototype Targeting Update

Tiny Combat Arena - Prototype Targeting Update

A prototype of a tweaked targeting system is making it into the next patch as well. The next target to be selected will be enlarged to ...

Tiny Combat Arena - Bombs Explode

Tiny Combat Arena - Bombs Explode

Bombs do

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Tiny Combat Arena - Updating Aircraft Gun/Bullet code

Long day of refactoring code. Turns out when I made the optimized guns/bullets for the vehicles there were a lot of aircraft specific ...

Tiny Combat Arena - 2000lb Mk84 Bomb Effect Sizes

Tiny Combat Arena - 2000lb Mk84 Bomb Effect Sizes

I adjusted the explosion visuals to match the

Tiny Combat Arena - Flying below radar to break lock

Tiny Combat Arena - Flying below radar to break lock

Surprise new feature for the next patch: you can fly below the radars of the Shilkas to avoid fire. This is probably temporary for this ...

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

Tiny Combat Arena - Fixing Shilka related bugs by making new bugs

A sun is just an explosion that keeps happening.

Tiny Combat Arena - Bombs Away!

Tiny Combat Arena - Bombs Away!

Wrote a lot of code today, some of it with some very questionable design decisions, but weapon groups work correctly now (note ...

Tiny Combat Arena - Targeting Improvements

Tiny Combat Arena - Targeting Improvements

There's been more improvements to targeting. As you move the screen center around, a selection of 6 targets will be highlighted ...

Tiny Combat Arena - Instant Action Loadout Selection

Tiny Combat Arena - Instant Action Loadout Selection

Finally added the loadout selection dialog to the instant action modes. This is especially useful for Strike since you were stuck with ...

Tiny Combat Arena - Incoming Missile Beeps

Tiny Combat Arena - Incoming Missile Beeps

I was going to upload another clip, but I forgot that I could eject so here's another one instead.