Media Summary: Demonstration of a commercial game (Forgotten Memories) running NGSS 2.0. Super fast Learn more at: This technique generates ... This time considerably less triangles (~30k instead of the ~250k in but 60(!
Soft Shadow Volumes D3d Implementation 1 - Detailed Analysis & Overview
Demonstration of a commercial game (Forgotten Memories) running NGSS 2.0. Super fast Learn more at: This technique generates ... This time considerably less triangles (~30k instead of the ~250k in but 60(! I now have the adjacency calculations, geometry shader plumbing, and geometry shader to render what will become Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... CGI2020_Session RENDERING AND TEXTURES / Dynamic
NOTE:: Skip like half way in the Video sry for the long startup. This is a test app for the beginnings of a lighting engine.