Media Summary: This Shows 2 of a Maximum of 20 enemys following the Player and colliding with each other. Being pushed aside etc. This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ...

Glbasic Pandora Rpg Enemy Physics Testing - Detailed Analysis & Overview

This Shows 2 of a Maximum of 20 enemys following the Player and colliding with each other. Being pushed aside etc. This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ... Backslider is working on BulletPhysics 3D library for Rick Jason is a sci-fi shoot-em-up I originally made in the early 90's in quick basic. Around the early 00's I remade it with higher ... Day and Night Transition at fast pace, also a Little rain effect.

It's a short tutorial how to make a 3D object and display it in A version of Manic Miner (WIP) writeen in my own BASIC interpreter written in Showing off my new vector circle collision Routine, also an improved rain effect, now at daytime for better visibility. Also I started ... This is a very quick preview - more a proof of concept - for the new platform that will be introduced with Pulling the trigger ignites a primer when you fire an Thanks to erico (zombie character graphics for this theme) and Ian Price (borrowed

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GLBasic Pandora RPG enemy "physics" testing
GLBasic and the Pandora - Part 1
GLBasic Pandora RPG
GLBasic on Pandora 3D engine Reggie World
GLBasic Box2D Physics Test 001
Glbasic more stuff on pandora!
Bullet 3D Physics - GLBasic
Pandora RPG GlBasic Events!
RJGLbasic_start.avi
Pandora GLBasic RPG Light and Weather
3D Tutorial with GLBasic
rpg game physics test
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GLBasic Pandora RPG enemy "physics" testing

GLBasic Pandora RPG enemy "physics" testing

This Shows 2 of a Maximum of 20 enemys following the Player and colliding with each other. Being pushed aside etc.

GLBasic and the Pandora - Part 1

GLBasic and the Pandora - Part 1

Testing GLBasic's Pandora

GLBasic Pandora RPG

GLBasic Pandora RPG

Scenes from my

GLBasic on Pandora 3D engine Reggie World

GLBasic on Pandora 3D engine Reggie World

This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant

GLBasic Box2D Physics Test 001

GLBasic Box2D Physics Test 001

Ein kleiner

Glbasic more stuff on pandora!

Glbasic more stuff on pandora!

Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ...

Bullet 3D Physics - GLBasic

Bullet 3D Physics - GLBasic

Backslider is working on BulletPhysics 3D library for

Pandora RPG GlBasic Events!

Pandora RPG GlBasic Events!

Pandora RPG

RJGLbasic_start.avi

RJGLbasic_start.avi

Rick Jason is a sci-fi shoot-em-up I originally made in the early 90's in quick basic. Around the early 00's I remade it with higher ...

Pandora GLBasic RPG Light and Weather

Pandora GLBasic RPG Light and Weather

Day and Night Transition at fast pace, also a Little rain effect.

3D Tutorial with GLBasic

3D Tutorial with GLBasic

It's a short tutorial how to make a 3D object and display it in

rpg game physics test

rpg game physics test

testing

ManicMiner.avi

ManicMiner.avi

A version of Manic Miner (WIP) writeen in my own BASIC interpreter written in

GLBasic Pandora RPG Engine smoother circle collision and rain

GLBasic Pandora RPG Engine smoother circle collision and rain

Showing off my new vector circle collision Routine, also an improved rain effect, now at daytime for better visibility. Also I started ...

GLBasic RPG Engine World Editor

GLBasic RPG Engine World Editor

World Editor of my current

HTML5 GLBasic

HTML5 GLBasic

This is a very quick preview - more a proof of concept - for the new platform that will be introduced with

GLBasic GUI.wmv

GLBasic GUI.wmv

Ashampoo Snap 5.

How An RPG Works 😮

How An RPG Works 😮

Pulling the trigger ignites a primer when you fire an

3D FPS - Alpha Preview Only

3D FPS - Alpha Preview Only

Thanks to erico (zombie character graphics for this theme) and Ian Price (borrowed