Media Summary: Scenes from my RPG Engine , without Event System, but with static Object Editor. Also many changes have been applied to the ... Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ... This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant
Glbasic And The Pandora Part 1 - Detailed Analysis & Overview
Scenes from my RPG Engine , without Event System, but with static Object Editor. Also many changes have been applied to the ... Added dynamic loaded "vegetation" , also i added tile collision and height calculations. Need to find a way to properly animate ... This is a replica of my Reggie engine, but with squared Level size and Scrolling. Made this to see how performant Rick Jason is a sci-fi shoot-em-up I originally made in the early 90's in quick basic. Around the early 00's I remade it with higher ... more work done on the Editor, also saving and loading has been included. And finally I managed with the help of the community ... a simple tutorial for export complete map, from 3ds max to
Day and Night Transition at fast pace, also a Little rain effect. This is a very quick preview - more a proof of concept - for the new platform that will be introduced with This Shows 2 of a Maximum of 20 enemys following the Player and colliding with each other. Being pushed aside etc. It's a short tutorial how to make a 3D object and display it in