Media Summary: Welcome back everyone! I hope you guys like the new format! xD In this video I talk about what I have been working on recently in ... Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ...

Archipelo Devlog 8 Finished Item And Inventory Backend Mostly Libgdx 2d Java Mmorpg - Detailed Analysis & Overview

Welcome back everyone! I hope you guys like the new format! xD In this video I talk about what I have been working on recently in ... Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ... Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ... Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: ... How's it going everyone!? I have pretty much

YES, the game will be in web browser and iOS! The web browser version will be out in the next update, but the iOS version will ... Hey guys! In this episode I talk about the game being open source now during the alpha stage. Also a bit about how Teamups is ... Lots of things happened in the past few weeks so here is what I added. Enjoy. In-case you missed it, GitHub Schedule: ...

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Archipelo DevLog #8: Finished Item and Inventory Backend, mostly (LibGDX 2D Java MMORPG)
Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)
Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)
Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)
Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)
Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)
Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)
Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)
Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)
Archipelo DevLog #11: Player creation menu, almost done!! (LibGDX 2D Java MMORPG)
Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)
Archipelo DevLog #7: Walking animation + starting item inventory backend
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Archipelo DevLog #8: Finished Item and Inventory Backend, mostly (LibGDX 2D Java MMORPG)

Archipelo DevLog #8: Finished Item and Inventory Backend, mostly (LibGDX 2D Java MMORPG)

Welcome back everyone! I hope you guys like the new format! xD In this video I talk about what I have been working on recently in ...

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Archipelo DevLog #28: Finished Networking (2D Java LibGDX MMORPG)

Hey everyone, welcome to the new

Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)

Archipelo DevLog #26: New team members + Art (2D Java LibGDX MMORPG)

Hello everyone! Very short episode, just wanted to talk about the new art, how the game will play now with

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

Archipelo DevLog #31: Map loading and JSON explained (2D Java LibGDX MMORPG)

In this

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Archipelo DevLog #29: Tiles, controls and more! (2D Java LibGDX MMORPG)

Hey guys, welcome to another

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Archipelo DevLog #36: Entity Loading and Teleporters (2D Java LibGDX MMORPG)

Added entity loading and teleporters. Also got close to fixing the html version. ToDo list for this week: ...

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Archipelo DevLog 20: Texturepack support (2D LibGDX Java MMORPG)

Hey everyone. This week I have created a new way for me and for you to load and add tiles to the game. Texturepack support will ...

Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)

Archipelo DevLog #35: Chat and some commands (2D Java LibGDX MMORPG)

Added a basic chat system. I also fixed a lot of things from previous versions. In-case you missed it, GitHub Schedule: ...

Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)

Archipelo DevLog #21: Map Editor (2D Java LibGDX MMORPG)

Hello guys and welcome to my new

Archipelo DevLog #11: Player creation menu, almost done!! (LibGDX 2D Java MMORPG)

Archipelo DevLog #11: Player creation menu, almost done!! (LibGDX 2D Java MMORPG)

How's it going everyone!? I have pretty much

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Archipelo DevLog #10: Banning, formatting and spring cleaning! (LibGDX 2D Java MMORPG)

Hello guys! In this

Archipelo DevLog #7: Walking animation + starting item inventory backend

Archipelo DevLog #7: Walking animation + starting item inventory backend

Hey everyone! I have decided to make my

Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))

Archipelo DevLog #23: Ligthing and 'What's up?' (2D Java LibGDX MMORPG))

Basically: I will be remaking

Archipelo DevLog #24: WebSockets, HTML5 and  iOS Support + Re-branding (2D Java LibGDX MMORPG))

Archipelo DevLog #24: WebSockets, HTML5 and iOS Support + Re-branding (2D Java LibGDX MMORPG))

YES, the game will be in web browser and iOS! The web browser version will be out in the next update, but the iOS version will ...

Archipelo DevLog #25: Gwt Networking & GitHub (2D Java LibGDX MMORPG)

Archipelo DevLog #25: Gwt Networking & GitHub (2D Java LibGDX MMORPG)

Hey guys! In this episode I talk about the game being open source now during the alpha stage. Also a bit about how Teamups is ...

Archipelo DevLog #22: New features for map editor and assetpack (2D LibGDX Java MMORPG))

Archipelo DevLog #22: New features for map editor and assetpack (2D LibGDX Java MMORPG))

Welcome to this weeks

Archipelo DevLog #33: Popup Text and Entity Interaction (2D Java LibGDX MMORPG)

Archipelo DevLog #33: Popup Text and Entity Interaction (2D Java LibGDX MMORPG)

Lots of things happened in the past few weeks so here is what I added. Enjoy. In-case you missed it, GitHub Schedule: ...

Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)

Archipelo DevLog #27: Rebranding and new Website (2D Java LibGDX MMORPG)

Hey guys, welcome to the new