Media Summary: Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks? The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ... Tutorial about the trigger_hurt tool. Check out my channels: ○ 3kliksphilip: ○ 2kliksphilip: ...

Source Sdk In A Nutshell - Detailed Analysis & Overview

Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks? The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ... Tutorial about the trigger_hurt tool. Check out my channels: ○ 3kliksphilip: ○ 2kliksphilip: ... A fairly basic tutorial showing you how to make an automated train (tracktrain for the sort you could control in Half Life 1, perhaps ... Please email me at Freezingfire62.com with questions. The change from info_target to info_teleport_destination really doesn't matter in the slightest, though as somebody once pointed ...

HDR makes levels look slightly better, though I must warn you, enabling HDR will... * SLOW DOWN old PCs * Make people moan ... Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ... Want Fire? Sparks? Lasers? You've come to the right place. This tutorial doesn't teach you how to make any in particular. For the ... How to make objects rotate in the game. Check out my channels: ○ 3kliksphilip: Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most.

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Source SDK in a nutshell
Source SDK in 45 seconds - Making objects have physics
Source SDK in 30 seconds - Water
Source SDK Areas that hurt people
Source SDK - Moveable Trains (func_tanktrain)
source sdk guide for dummies
Source SDK Tutorial - Teleport
Parenting objects together in the Source SDK
Source SDK - HDR
Source SDK Tutorial - Point_template
Source SDK - Introduction
Source SDK Tutorial - Special Effects
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Source SDK in a nutshell

Source SDK in a nutshell

Things like this. Why, Valve? Why?

Source SDK in 45 seconds - Making objects have physics

Source SDK in 45 seconds - Making objects have physics

Want a house to fall down? Boulders to come cascading down a mountain? How about a castle wall to be smashed into bricks?

Source SDK in 30 seconds - Water

Source SDK in 30 seconds - Water

The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ...

Source SDK Areas that hurt people

Source SDK Areas that hurt people

Tutorial about the trigger_hurt tool. Check out my channels: ○ 3kliksphilip: https://www.youtube.com/3kliksphilip ○ 2kliksphilip: ...

Source SDK - Moveable Trains (func_tanktrain)

Source SDK - Moveable Trains (func_tanktrain)

A fairly basic tutorial showing you how to make an automated train (tracktrain for the sort you could control in Half Life 1, perhaps ...

source sdk guide for dummies

source sdk guide for dummies

Please email me at Freezingfire62@gmail.com with questions.

Source SDK Tutorial - Teleport

Source SDK Tutorial - Teleport

The change from info_target to info_teleport_destination really doesn't matter in the slightest, though as somebody once pointed ...

Parenting objects together in the Source SDK

Parenting objects together in the Source SDK

How to join objects together in the

Source SDK - HDR

Source SDK - HDR

HDR makes levels look slightly better, though I must warn you, enabling HDR will... * SLOW DOWN old PCs * Make people moan ...

Source SDK Tutorial - Point_template

Source SDK Tutorial - Point_template

Point_template is an entity to spawn objects. You simply place the name of the objects you want to spawn in this entity, then force ...

Source SDK - Introduction

Source SDK - Introduction

Here is the beginning of the

Source SDK Tutorial - Special Effects

Source SDK Tutorial - Special Effects

Want Fire? Sparks? Lasers? You've come to the right place. This tutorial doesn't teach you how to make any in particular. For the ...

the rapidly dwindling sanity of valve programmers as expressed through code comments

the rapidly dwindling sanity of valve programmers as expressed through code comments

code courtesy of the tf

Source SDK Tutorial - Spinning Objects

Source SDK Tutorial - Spinning Objects

How to make objects rotate in the game. Check out my channels: ○ 3kliksphilip: https://www.youtube.com/3kliksphilip ...

Source SDK Tutorial - ROCK FALLS OF DEATH

Source SDK Tutorial - ROCK FALLS OF DEATH

Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most.