Media Summary: In the last episode we finally managed to get an image rendered by our low-level direct3d 12 renderer. However, as you can seeΒ ... Added a tasty optimization this morning. Each light source now only has its shadowmap C++ OpenGL Game Engine Scene States + New scene panel UI
Silnik12 Opengl Game Engine First Update - Detailed Analysis & Overview
In the last episode we finally managed to get an image rendered by our low-level direct3d 12 renderer. However, as you can seeΒ ... Added a tasty optimization this morning. Each light source now only has its shadowmap C++ OpenGL Game Engine Scene States + New scene panel UI