Media Summary: Testing the current rendering implementation for my upcoming project, ACQUIRED. This build focuses on the Added a tasty optimization this morning. Each light source now only has its shadowmap Featured in this video: Intro 00:00 Build & run the
Opengl Game Engine Update - Detailed Analysis & Overview
Testing the current rendering implementation for my upcoming project, ACQUIRED. This build focuses on the Added a tasty optimization this morning. Each light source now only has its shadowmap Featured in this video: Intro 00:00 Build & run the Just a small walk inside my procedurally generated The fifth episode of the development log series shows