Media Summary: Пишу движок с программным рендерингом на Java. Сейчас уже готовы: - многопоточный рендеринг; - чересстрочный ... Just another fun one day project. I'm actually very proud in been able to implement this without lose hours researching maths ... Added dynamic lights, doors, projectiles and very basic AI.
My Raycasting Engine Wip 190620 - Detailed Analysis & Overview
Пишу движок с программным рендерингом на Java. Сейчас уже готовы: - многопоточный рендеринг; - чересстрочный ... Just another fun one day project. I'm actually very proud in been able to implement this without lose hours researching maths ... Added dynamic lights, doors, projectiles and very basic AI. Fog has been re-enabled on top of textures. Performance cost is minimal despite calculating colors per pixel rather than per ... Hello to everybody! This is a first version of "Space Castle", a 2.5d game based on Small program I've been working on for a couple of days in the evenings, I think I'll make a game out of it.
Bwang's RayCasting engine for the TI-Nspire This short video shows some basic features of these are some features i would add to the Showing off some motion blur effects via frame blending. The direction of subsequent blur samples is dependent upon the ... Got some new features in there as you can see, but what's really cool is this accidental fractal (Sierpinski gasket?) that came about ...