Media Summary: Kinect: Processing with SimpleOpenNI: Controlling a model Testing Depthimage + PGraphics with Processing. using Kinect: Processing with SimpleOpenNI: CircleHead

Kinect Simpleopenni - Detailed Analysis & Overview

Kinect: Processing with SimpleOpenNI: Controlling a model Testing Depthimage + PGraphics with Processing. using Kinect: Processing with SimpleOpenNI: CircleHead Kinect: Processing with SimpleOpenNI: 3d map Kinect: Processing with SimpleOpenNI: Point distance Testing My DepthMap 3D + controlP5 sketch 1 by Iván Macuil Priego. México 2013. Based on

In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL, OpenNI, ... Kinect: Processing with SimpleOpenNI: Hands distance Testing Alternative ViewPoint 3D + controlP5 sketch 2 by Iván Macuil Priego. México 2013. Based on Testing Depthimage lines + PGraphics in Processing. using Simple applet 4 hand tracking using Processing 1.5.1 & Here I'm demonstrating one advantage of skeleton tracking over regular hand tracking with the

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Kinect: Processing with SimpleOpenNI: Controlling a model
Kinect and Processing experiments
Processing: Testing SimpleOpenNI + PGraphics (Kinect)
Kinect Robot Control SimpleOpenNI
Kinect: Processing with SimpleOpenNI: CircleHead
Kinect: Processing with SimpleOpenNI: 3d map
Kinect: Processing with SimpleOpenNI: Point distance
Processing: Testing SimpleOpenNI + ControlP5 (Kinect)
Processing + SimpleOpenNI + Kinect
Processing: Testing Kinect + OpenGL Lights and Blending
Kinect Fluid OpenNI Project
Kinect: Processing with SimpleOpenNI: Hands distance
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Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect and Processing experiments

Kinect and Processing experiments

Made with Processing (http://processing.org) and a

Processing: Testing SimpleOpenNI + PGraphics (Kinect)

Processing: Testing SimpleOpenNI + PGraphics (Kinect)

Testing Depthimage + PGraphics with Processing. using

Kinect Robot Control SimpleOpenNI

Kinect Robot Control SimpleOpenNI

Kinect

Kinect: Processing with SimpleOpenNI: CircleHead

Kinect: Processing with SimpleOpenNI: CircleHead

Kinect: Processing with SimpleOpenNI: CircleHead

Kinect: Processing with SimpleOpenNI: 3d map

Kinect: Processing with SimpleOpenNI: 3d map

Kinect: Processing with SimpleOpenNI: 3d map

Kinect: Processing with SimpleOpenNI: Point distance

Kinect: Processing with SimpleOpenNI: Point distance

Kinect: Processing with SimpleOpenNI: Point distance

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Processing: Testing SimpleOpenNI + ControlP5 (Kinect)

Testing My DepthMap 3D + controlP5 sketch 1 by Iván Macuil Priego. México 2013. Based on

Processing + SimpleOpenNI + Kinect

Processing + SimpleOpenNI + Kinect

Playing around with the

Processing: Testing Kinect + OpenGL Lights and Blending

Processing: Testing Kinect + OpenGL Lights and Blending

Testing

Kinect Fluid OpenNI Project

Kinect Fluid OpenNI Project

In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL, OpenNI, ...

Kinect: Processing with SimpleOpenNI: Hands distance

Kinect: Processing with SimpleOpenNI: Hands distance

Kinect: Processing with SimpleOpenNI: Hands distance

Processing: Testing SimpleOpenNI RGB + ControlP5 (Kinect)

Processing: Testing SimpleOpenNI RGB + ControlP5 (Kinect)

Testing Alternative ViewPoint 3D + controlP5 sketch 2 by Iván Macuil Priego. México 2013. Based on

Processing: Testing Depthmap Lines (Kinect)

Processing: Testing Depthmap Lines (Kinect)

Testing Depthimage lines + PGraphics in Processing. using

Processing & Kinect Sensor: Testing PBox2D & SimpleOpenNI

Processing & Kinect Sensor: Testing PBox2D & SimpleOpenNI

Simple applet 4 hand tracking using Processing 1.5.1 &

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Hand Tracking vs. Skeleton Tracking with Kinect and SimpleOpenNI

Here I'm demonstrating one advantage of skeleton tracking over regular hand tracking with the

Kinect SimpleOpenNI

Kinect SimpleOpenNI

Using Processing and

Kinect, simpleOpenNI, Processing test

Kinect, simpleOpenNI, Processing test

Kinect

Kinect V1 skeleton detection

Kinect V1 skeleton detection

Using a mixture of Processing and

DepthRange Definition (Using SimpleOpenNI / Processing)

DepthRange Definition (Using SimpleOpenNI / Processing)

http://talkingaboutme.tistory.com/337.