Media Summary: In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL, This is a quick installation prototype paired with the libfreenect Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect Fluid Openni Project - Detailed Analysis & Overview

In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL, This is a quick installation prototype paired with the libfreenect Kinect: Processing with SimpleOpenNI: Controlling a model All programs required: Choose one link according to your OS version. I advise you Mega (fastest). x32: Mega: NTRCT Patreon (Access This Course): Udemy (One-off Purchase): ... Demonstration of PrimeSense's NITE skeletal tracking algorithms with the Ogre3D engine and other components.

Free Motion Capture at Home with Blender + Bei der diesjährigen Informatics Inside, hatte das VRlab Team auch die Microsoft Eyeball projected on a Puffersphere 360 degree projection sphere that tracks your movements via a Microsoft

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Kinect Fluid OpenNI Project
Interactive Puppet Prototype with Xbox Kinect
Interactive Fluid Simulation - TouchDesigner + Kinect
Physx Fluid Simulation + OpenNI Kinect
Kinect: Processing with SimpleOpenNI: Controlling a model
Fluids Kinect Obstacle 1.
Demo of Kinect research
Real 3D Interactive Physics with Kinect, using OpenNI and XDE (CEA LIST Interactive Physics Engine)
Kinect with Eclipse/Java/OpenNI [All steps]
Kinect Interactive Installation Masterclass | Unreal Engine & TouchDesigner
Processing: Testing Kinect + OpenGL Lights and Blending
Kinect + Fluid
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Kinect Fluid OpenNI Project

Kinect Fluid OpenNI Project

In which I track my left and right hands in order to generate different color smokes... Made in Processing with OpenGL,

Interactive Puppet Prototype with Xbox Kinect

Interactive Puppet Prototype with Xbox Kinect

This is a quick installation prototype paired with the libfreenect

Interactive Fluid Simulation - TouchDesigner + Kinect

Interactive Fluid Simulation - TouchDesigner + Kinect

The original is a

Physx Fluid Simulation + OpenNI Kinect

Physx Fluid Simulation + OpenNI Kinect

Physx Fluid Simulation + OpenNI Kinect

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Kinect: Processing with SimpleOpenNI: Controlling a model

Fluids Kinect Obstacle 1.

Fluids Kinect Obstacle 1.

Fluid

Demo of Kinect research

Demo of Kinect research

Using example C++ codes from

Real 3D Interactive Physics with Kinect, using OpenNI and XDE (CEA LIST Interactive Physics Engine)

Real 3D Interactive Physics with Kinect, using OpenNI and XDE (CEA LIST Interactive Physics Engine)

Tracked by a

Kinect with Eclipse/Java/OpenNI [All steps]

Kinect with Eclipse/Java/OpenNI [All steps]

All programs required: Choose one link according to your OS version. I advise you Mega (fastest). x32: Mega: https://mega.co.nz/# ...

Kinect Interactive Installation Masterclass | Unreal Engine & TouchDesigner

Kinect Interactive Installation Masterclass | Unreal Engine & TouchDesigner

NTRCT Patreon (Access This Course): https://www.patreon.com/ntrct Udemy (One-off Purchase): ...

Processing: Testing Kinect + OpenGL Lights and Blending

Processing: Testing Kinect + OpenGL Lights and Blending

Testing

Kinect + Fluid

Kinect + Fluid

Using the

Kinect/3d camera/OpenNI interactive graphics sample

Kinect/3d camera/OpenNI interactive graphics sample

Quick Processing

Kinect Testing with OpenNI and Sinbad Demo

Kinect Testing with OpenNI and Sinbad Demo

Demonstration of PrimeSense's NITE skeletal tracking algorithms with the Ogre3D engine and other components.

kinect bubbles in C# using openNI

kinect bubbles in C# using openNI

kinect

How I Made Motion Capture at Home Using Kinect + Blender (No Gear!)

How I Made Motion Capture at Home Using Kinect + Blender (No Gear!)

Free Motion Capture at Home with Blender +

OpenNI Ogre3D Sinbad using Kinect - Informatics Inside 2011

OpenNI Ogre3D Sinbad using Kinect - Informatics Inside 2011

Bei der diesjährigen Informatics Inside, hatte das VRlab Team auch die Microsoft

Avicii - Wake Me Up (Kinect + OpenNI + Glut + ODE)

Avicii - Wake Me Up (Kinect + OpenNI + Glut + ODE)

Um teste mais...divertido :)

Freaky tracking eyeball using Microsoft Kinect, Open NI and WPF

Freaky tracking eyeball using Microsoft Kinect, Open NI and WPF

Eyeball projected on a Puffersphere 360 degree projection sphere that tracks your movements via a Microsoft

Kinect time slices and particles - TOUCHDESIGNER TUTORIAL #3

Kinect time slices and particles - TOUCHDESIGNER TUTORIAL #3

Welcome to this third