Media Summary: This video takes a high level overview of the Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ...
Cascading Shadow Maps - Detailed Analysis & Overview
This video takes a high level overview of the Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the Devlog video about "Homegrown", a casual farming game I'm creating using my own engine. Support the channel on Patreon and ... Now the entire view frustum is shadowed by 3 Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below. In this latest dev log I go through how I added
This video is part of an online course, Interactive 3D Graphics. Check out the course here: They are: basic shadow mapping, percentage closer filtering (PCF), 6.837: Introduction to Computer Graphics Autumn 2020 Many slides courtesy past instructors of 6.837, notably Fredo Durand and ... Here's a small demo and explanation of how I do Presentation slides with spoken script in notes: ... finally added a first rough implementation of