Media Summary: During my game audio design and production certificate at Berklee Online I had the great opportunity to learn how to use the ... Copying Objects Using the Source Editor Adding Fades. Moving and Looping Clips Splitting and Deleting Clips Using Fades Adding Filter Curves.

3d User Defined With Wwise 2017 2 - Detailed Analysis & Overview

During my game audio design and production certificate at Berklee Online I had the great opportunity to learn how to use the ... Copying Objects Using the Source Editor Adding Fades. Moving and Looping Clips Splitting and Deleting Clips Using Fades Adding Filter Curves. Creating a State Group Adding Transition Times Connecting States to Sounds Simulating State Changes. Configuring a Music Switch Container Understanding the Music Switch Container Association Editor Working with Multiple State ... Importing an Audio File Connecting Events Building a SoundBank.

Understanding Time Signature and Tempo Inheritance Populating the Playlist Randomization and Looping Using Multiple Groups ...

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3D User Defined with Wwise 2017.2
Effects with Wwise 2017.2
Processor Optimization with Wwise 2017.2
Wwise Tutorial 17 - Using the Multi Channel Creator
3D Audio Design For AngryBots Using Wwise
Source Editor with Wwise 2017.2
Editing Music Segments with Wwise 2017.2
2D Positioning with Wwise 2017.2
Using Music Transitions Part I with Wwise 2017.2
Introducing The Wwise Audio Lab  (WAL)
States with Wwise 2017.2
Using the Music Switch Container Association Editor with Wwise 2017.2
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3D User Defined with Wwise 2017.2

3D User Defined with Wwise 2017.2

Configuring

Effects with Wwise 2017.2

Effects with Wwise 2017.2

Inserting an Effect Configuring

Processor Optimization with Wwise 2017.2

Processor Optimization with Wwise 2017.2

Setting Global Voice Thresholds

Wwise Tutorial 17 - Using the Multi Channel Creator

Wwise Tutorial 17 - Using the Multi Channel Creator

Tutorial video in Audiokinetic

3D Audio Design For AngryBots Using Wwise

3D Audio Design For AngryBots Using Wwise

During my game audio design and production certificate at Berklee Online I had the great opportunity to learn how to use the ...

Source Editor with Wwise 2017.2

Source Editor with Wwise 2017.2

Copying Objects Using the Source Editor Adding Fades.

Editing Music Segments with Wwise 2017.2

Editing Music Segments with Wwise 2017.2

Moving and Looping Clips Splitting and Deleting Clips Using Fades Adding Filter Curves.

2D Positioning with Wwise 2017.2

2D Positioning with Wwise 2017.2

2D - Stereo Surround Sound.

Using Music Transitions Part I with Wwise 2017.2

Using Music Transitions Part I with Wwise 2017.2

Defining

Introducing The Wwise Audio Lab  (WAL)

Introducing The Wwise Audio Lab (WAL)

SIMON ASHBY V.P. Products, Audiokinetic

States with Wwise 2017.2

States with Wwise 2017.2

Creating a State Group Adding Transition Times Connecting States to Sounds Simulating State Changes.

Using the Music Switch Container Association Editor with Wwise 2017.2

Using the Music Switch Container Association Editor with Wwise 2017.2

Configuring a Music Switch Container Understanding the Music Switch Container Association Editor Working with Multiple State ...

Wwise Interactive Audio Game Demo by Daniel Petras 2017

Wwise Interactive Audio Game Demo by Daniel Petras 2017

Wwise

2D Positioning with Wwise 2017.2

2D Positioning with Wwise 2017.2

2D - Stereo Surround Sound.

Demo Reel Sound Design & Wwise Implementation - 3D Kit Game | School of Video Game Audio

Demo Reel Sound Design & Wwise Implementation - 3D Kit Game | School of Video Game Audio

Links https://www.rominaignacia.com/ https://www.linkedin.com/in/romina-ignacia/

Integrating a Sound with Wwise 2017.2

Integrating a Sound with Wwise 2017.2

Importing an Audio File Connecting Events Building a SoundBank.

Resequencing with Music Playlist Containers with Wwise 2017.2

Resequencing with Music Playlist Containers with Wwise 2017.2

Understanding Time Signature and Tempo Inheritance Populating the Playlist Randomization and Looping Using Multiple Groups ...