Media Summary: Part of my work for my thesis project was creating an iPhone app to control a hardware accessory. In order to do that I did some ... Just playing around with some basics using As the final project for Patricio Gonzalez Vivo's

Visualizing Startups In C And Openframeworks - Detailed Analysis & Overview

Part of my work for my thesis project was creating an iPhone app to control a hardware accessory. In order to do that I did some ... Just playing around with some basics using As the final project for Patricio Gonzalez Vivo's keithpasko.com/ studioforcreativeinquiry.org/events/ Just tinkering with the same project on Windows. openFramework practice_rotate cow cow cowwwww

jonbro.tk/ studioforcreativeinquiry.org/events/ theowatson.com/ studioforcreativeinquiry.org/events/ Quick video of approx. 7 hours of programming in c++ with MotionMachine is a C++ software toolkit for rapid prototyping of motion feature extraction and motion-based interaction design.

Photo Gallery

Visualizing Startups in C++ and OpenFrameworks
Automatic sync VJ system with Tidalcycles and openframeworks
UI Elements in Openframeworks
OpenFrameworks Motion in Space Simulation
Experiment #1 with OpenFrameworks
OpenFrameworks Experiments - Lines 1
[openframeworks] Untitled
Particle System in openFrameworks
openFrameworks Developer Series :: Keith Pasko (2011)
OpenFrameworks v0.8.3 with VS Express 2012
Magnetic Ocean C++ OpenFrameworks
openFramework practice_rotate cow cow cowwwww
View Detailed Profile
Visualizing Startups in C++ and OpenFrameworks

Visualizing Startups in C++ and OpenFrameworks

My recent lab week project at Comcast. A

Automatic sync VJ system with Tidalcycles and openframeworks

Automatic sync VJ system with Tidalcycles and openframeworks

https://twitter.com/moistpeace.

UI Elements in Openframeworks

UI Elements in Openframeworks

Part of my work for my thesis project was creating an iPhone app to control a hardware accessory. In order to do that I did some ...

OpenFrameworks Motion in Space Simulation

OpenFrameworks Motion in Space Simulation

Motion game created in

Experiment #1 with OpenFrameworks

Experiment #1 with OpenFrameworks

Just playing around with some basics using

OpenFrameworks Experiments - Lines 1

OpenFrameworks Experiments - Lines 1

OpenFrameworks Experiments - Lines 1

[openframeworks] Untitled

[openframeworks] Untitled

openframeworks

Particle System in openFrameworks

Particle System in openFrameworks

As the final project for Patricio Gonzalez Vivo's

openFrameworks Developer Series :: Keith Pasko (2011)

openFrameworks Developer Series :: Keith Pasko (2011)

keithpasko.com/ studioforcreativeinquiry.org/events/

OpenFrameworks v0.8.3 with VS Express 2012

OpenFrameworks v0.8.3 with VS Express 2012

Just tinkering with the same project on Windows.

Magnetic Ocean C++ OpenFrameworks

Magnetic Ocean C++ OpenFrameworks

Magnetic Ocean C++ OpenFrameworks

openFramework practice_rotate cow cow cowwwww

openFramework practice_rotate cow cow cowwwww

openFramework practice_rotate cow cow cowwwww

OpenFrameworks Color Example

OpenFrameworks Color Example

From

openFrameworks Developer Series :: Jonathan Brodsky

openFrameworks Developer Series :: Jonathan Brodsky

jonbro.tk/ studioforcreativeinquiry.org/events/

openFrameworks Developer Series :: Theo Watson

openFrameworks Developer Series :: Theo Watson

theowatson.com/ studioforcreativeinquiry.org/events/

OpenFrameworks maze

OpenFrameworks maze

Quick video of approx. 7 hours of programming in c++ with

MotionMachine | Tutorial 1: Installation & compilation

MotionMachine | Tutorial 1: Installation & compilation

MotionMachine is a C++ software toolkit for rapid prototyping of motion feature extraction and motion-based interaction design.