Media Summary: Since the last video I've accidentally written a bunch of other stuff. The plane now has actual physics, and everything has been ... Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... I'll have a name at some point. I'm kind of just messing around, but I do have some ideas. The plane is actually physics driven now ...

Unity 3d Campaign Wars Prototyping For Tiny Combat - Detailed Analysis & Overview

Since the last video I've accidentally written a bunch of other stuff. The plane now has actual physics, and everything has been ... Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ... I'll have a name at some point. I'm kind of just messing around, but I do have some ideas. The plane is actually physics driven now ... Working on implementing a GOAP based dynamic Very short video where I show my progress on a semi realistic air A brief explanation of this project: It's an ultra-distilled version of

Added a new plane, the F-8 Crusader. Turns out adding a new plane was pretty easy. All it really is, is just copying an existing ... Since the last video a lot of work has happened under the hood to support missiles and targeting. Music is 祭事 by Floating Cloud. Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ... Way too much has changed to list. Unfortunately there won't be much of a "game" for the demo day build, but a lot has been done.

Photo Gallery

Unity 3D: Campaign Wars Prototyping (For Tiny Combat?)
Implementing a Fighter Cinematic | Prototype Series
Divinity: Original Sin's Combat in Unity | Prototype
Unity 3D: Tiny Combat Redux - Landing gear plus porting to Unity 2018
Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun
Unity 3D: Tiny Combat Redux - Guns and Damage
Unity 3D: Tiny Combat Dev 01 - Terrain Prototyping
Unity Mini Devlog #1 - GOAP Combat Prototyping
Unity3D 2021 Air Combat/ Flight Simulator Prototype
Unity prototype 1 - Turn Based Combat
Tiny Combat Arcade - Updated flight model
Unity 3D: Tiny Combat Redux - F-8 Crusader
View Detailed Profile
Unity 3D: Campaign Wars Prototyping (For Tiny Combat?)

Unity 3D: Campaign Wars Prototyping (For Tiny Combat?)

I've been working on this

Implementing a Fighter Cinematic | Prototype Series

Implementing a Fighter Cinematic | Prototype Series

Welcome to the

Divinity: Original Sin's Combat in Unity | Prototype

Divinity: Original Sin's Combat in Unity | Prototype

Small Prototype

Unity 3D: Tiny Combat Redux - Landing gear plus porting to Unity 2018

Unity 3D: Tiny Combat Redux - Landing gear plus porting to Unity 2018

It's like

Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun

Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun

Since the last video I've accidentally written a bunch of other stuff. The plane now has actual physics, and everything has been ...

Unity 3D: Tiny Combat Redux - Guns and Damage

Unity 3D: Tiny Combat Redux - Guns and Damage

Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ...

Unity 3D: Tiny Combat Dev 01 - Terrain Prototyping

Unity 3D: Tiny Combat Dev 01 - Terrain Prototyping

I'll have a name at some point. I'm kind of just messing around, but I do have some ideas. The plane is actually physics driven now ...

Unity Mini Devlog #1 - GOAP Combat Prototyping

Unity Mini Devlog #1 - GOAP Combat Prototyping

Working on implementing a GOAP based dynamic

Unity3D 2021 Air Combat/ Flight Simulator Prototype

Unity3D 2021 Air Combat/ Flight Simulator Prototype

Very short video where I show my progress on a semi realistic air

Unity prototype 1 - Turn Based Combat

Unity prototype 1 - Turn Based Combat

Unity prototype 1 - Turn Based Combat

Tiny Combat Arcade - Updated flight model

Tiny Combat Arcade - Updated flight model

A brief explanation of this project: It's an ultra-distilled version of

Unity 3D: Tiny Combat Redux - F-8 Crusader

Unity 3D: Tiny Combat Redux - F-8 Crusader

Added a new plane, the F-8 Crusader. Turns out adding a new plane was pretty easy. All it really is, is just copying an existing ...

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #2

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #2

https://www.assetstore.

Unity 3D: Tiny Combat Dev 04 - Missiles and Targeting

Unity 3D: Tiny Combat Dev 04 - Missiles and Targeting

Since the last video a lot of work has happened under the hood to support missiles and targeting. Music is 祭事 by Floating Cloud.

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #3

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #3

https://www.assetstore.

Tiny Combat Arcade - Missiles, Targeting, Basic AI

Tiny Combat Arcade - Missiles, Targeting, Basic AI

Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI plane that knows how to fly ...

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #6

Unity 3D Demo Game Prototype, Tiny Battle (You can make game easy.) #6

http://qatop.com/main/creation https://www.assetstore.

Unity 3D: Tiny Combat Dev 07 Demo Day Build

Unity 3D: Tiny Combat Dev 07 Demo Day Build

Way too much has changed to list. Unfortunately there won't be much of a "game" for the demo day build, but a lot has been done.