Media Summary: May 18th 2007 This work is a direct continuation of the prototypes I showed earlier. Those prototypes have now been rewritten ... May 4th 2010 A* Pathfinding tech demo from Heya folks, today we want to show you something special! We'll try to recreate a part of a
Subversion City Generator Video - Detailed Analysis & Overview
May 18th 2007 This work is a direct continuation of the prototypes I showed earlier. Those prototypes have now been rewritten ... May 4th 2010 A* Pathfinding tech demo from Heya folks, today we want to show you something special! We'll try to recreate a part of a Jan 3rd 2009 I want to design a system in which I can build highly complex systems made up of lots of smaller Common ... May 21st 2009 Continuing on from the last vid, I've been attempting to write a generic Forces simulation system for the game ... This project involved generating procedural road networks and buildings, as well as displaying a ray-traced volumetric ...