Media Summary: This is the Finished Version of the map I created at the end of the Basic Tutorial. Congratulations if you got this far, if you didn't ... This is just a cool thingy I made for fun. These pillars are made up of Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...

Source Sdk Test Destructible Environment - Detailed Analysis & Overview

This is the Finished Version of the map I created at the end of the Basic Tutorial. Congratulations if you got this far, if you didn't ... This is just a cool thingy I made for fun. These pillars are made up of Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ... Ive grown bored so i decided to make a little So, with a few more modifications I think I could say that I'm done with this. Very fun to blow this up :D This is in No More Room in ... A small "event" I created for a map I am working on. A small bathroom is locked from the inside. Near the wall is an explosive ...

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Source SDK test - Destructible environment
Source SDK - Destructible environment (update)
REALISTIC DESTRUCTION In The Source Engine In 1 MINUTE
Source SDK Basic Map Test.
Breakable Walls in the Source Engine
Counter-Strike Source Breakable walls test.
Source Engine : Destructible Brushes
Source SDK AI Tests
Source SDK - Breakable,explosion: door.
Source SDK: Dynamic Storm Test
Source Destruction Test 4 - This time with extra physics!
Source SDK Test - Counter-Strike source scary scene
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Source SDK test - Destructible environment

Source SDK test - Destructible environment

Testing destructible environment

Source SDK - Destructible environment (update)

Source SDK - Destructible environment (update)

This is just an update the

REALISTIC DESTRUCTION In The Source Engine In 1 MINUTE

REALISTIC DESTRUCTION In The Source Engine In 1 MINUTE

Source SDK

Source SDK Basic Map Test.

Source SDK Basic Map Test.

This is the Finished Version of the map I created at the end of the Basic Tutorial. Congratulations if you got this far, if you didn't ...

Breakable Walls in the Source Engine

Breakable Walls in the Source Engine

A

Counter-Strike Source Breakable walls test.

Counter-Strike Source Breakable walls test.

Testing

Source Engine : Destructible Brushes

Source Engine : Destructible Brushes

This is just a cool thingy I made for fun. These pillars are made up of

Source SDK AI Tests

Source SDK AI Tests

Yup.

Source SDK - Breakable,explosion: door.

Source SDK - Breakable,explosion: door.

Door explosion.Make in

Source SDK: Dynamic Storm Test

Source SDK: Dynamic Storm Test

Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...

Source Destruction Test 4 - This time with extra physics!

Source Destruction Test 4 - This time with extra physics!

HalfLife #

Source SDK Test - Counter-Strike source scary scene

Source SDK Test - Counter-Strike source scary scene

Ive grown bored so i decided to make a little

Source SDK - Fully destructible Buildings

Source SDK - Fully destructible Buildings

So, with a few more modifications I think I could say that I'm done with this. Very fun to blow this up :D This is in No More Room in ...

Source SDK Hammer - Destroying a building made of physbox with a brush tank

Source SDK Hammer - Destroying a building made of physbox with a brush tank

destruction

Source SDK - Breakable Wall Event.

Source SDK - Breakable Wall Event.

A small "event" I created for a map I am working on. A small bathroom is locked from the inside. Near the wall is an explosive ...

source sdk test

source sdk test

this is just a

Source SDK Hammer map test

Source SDK Hammer map test

Source SDK Hammer map test

Testing Source SDK to "see if it works"

Testing Source SDK to "see if it works"

Testing Source SDK to "see if it works"

Source sdk Tower collapse

Source sdk Tower collapse

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