Media Summary: This video demonstrates the maps "particle_benchmark" and "demo_blob". Both maps were shown at Valve Hardware Day In this stream I mainly was figuring out how to convert retail Half-Life 2 Episode 2 textures to the why not? also, pls suggest me more maps you would like me to play on :)))
Source Particle Simulation Benchmark 2006 - Detailed Analysis & Overview
This video demonstrates the maps "particle_benchmark" and "demo_blob". Both maps were shown at Valve Hardware Day In this stream I mainly was figuring out how to convert retail Half-Life 2 Episode 2 textures to the why not? also, pls suggest me more maps you would like me to play on :))) I made acomparison for two different GPU, the speed Up against CPU in WeldForm own SPH solver. WeldForm is an opensource ... I hope that one day this becomes the only evidence that the B.S.P ever existed. Log 0325 - Today I was attempting to port Half-Life 2: Episode 2 assets to the
HALF LIFE 2 particle simulation benchmark This is a progress report on my process of porting retail assets over to the Short segment from "Correlated Chaos" - my newest abstract art piece using Blender. 4K Video Here ...