Media Summary: Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most. Since it's been a long time. I'm still experimenting with this, it just takes lots of work & frustration.. DIY was fun. Short summary: Bake lightmaps at low compressed resolution, keep your levels basic, and do a few material tricks to get ...
Source Engine Fake Dmm - Detailed Analysis & Overview
Oh yeah. Is it just me or are tutorials DULL? This one might not be any different, but the result is a bit more satisfying than most. Since it's been a long time. I'm still experimenting with this, it just takes lots of work & frustration.. DIY was fun. Short summary: Bake lightmaps at low compressed resolution, keep your levels basic, and do a few material tricks to get ... OK, for the record. Yes, this is NOT Digital Molecular Matter at all. This video was my response to 3kliksphillip's " First attempt to make a key for a door and to create an actually wall that broke into pieces. Took only about 30 minutes to make. I need help with this, in that it is almost exactly how I want it, except when I initially damage one Panel, the surrounding panels ...
fooling with physboxes finally got them to behave since previous tests, they'd break even though their strength was set to 0.