Media Summary: I recently added Separating Axis Theorem to my game The GJK Algorithm apart from telling whether two convex CCD for triangles implemented in my particle- and constraint-based physics library Pies. The library implements Projective ...
Shape Engine Dev News Continuous Collision Detection - Detailed Analysis & Overview
I recently added Separating Axis Theorem to my game The GJK Algorithm apart from telling whether two convex CCD for triangles implemented in my particle- and constraint-based physics library Pies. The library implements Projective ... Join the Discord: In this tutorial, I describe how to tell if a circle is colliding with another primitve ... What happens when two circles collide in a p5.js canvas? In this video, I examine the math and implement idealized elastic ...