Media Summary: Try the game in your Browser: Source code: ... In this stream I mostly worked on the tunnel UI. Since I did not look at those menus for a long time I suspected the UI to be ... today I finally started working on the long postponed grid based dungeon fights. I managed to get visual paths working on the grid, ...
Shadertoy And Libgdx - Detailed Analysis & Overview
Try the game in your Browser: Source code: ... In this stream I mostly worked on the tunnel UI. Since I did not look at those menus for a long time I suspected the UI to be ... today I finally started working on the long postponed grid based dungeon fights. I managed to get visual paths working on the grid, ... Learn how to use Java Poet to programmatically generate source code for your projects! This tutorial enables you to automatically ... In this video I give some reasons why you should and should not use Shader code can be scary but... Well, it is scary, but it's also quite simple! Here I'm mentioning some of the basics of GLSL ...
Controls are smooth. Physic are amazing. And Graphics are also very nice. # Another long stream, I still worked on the squad equipment change menu and it is now finally finished and ended up becoming ... more work on the grid based fight system. I added the menu that let's the player plan a path for a unit to move along. LIVE » Discord » Title » Speedcoding: Networked Chat in Java ... this stream I added all the animals into the game that I created sprites for in the last stream. I had to take a break from streaming ...