Media Summary: This video explains the difference between State Machine Inputs and View Model In this section, we'll talk through all the ways you can select objects on an Artboard. In this video, we dig into the Hierarchy to explore parent/child relationships and
Rive 101 Property Groups - Detailed Analysis & Overview
This video explains the difference between State Machine Inputs and View Model In this section, we'll talk through all the ways you can select objects on an Artboard. In this video, we dig into the Hierarchy to explore parent/child relationships and When you transform objects, their children inherit the same transformations. The location where these transformations happen ... Use the assets panel to import different types of files into Libraries allow you to share work across files within projects. Centralising your working files and tidying projects.
Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... Lists allow you to use View Model Instances as elements within Layouts. Listeners allow us to listen for actions on the artboard and cause changes to View Model We can add multiple conditions to a transition to create an And transition, but we can also make multiple transitions to the same ...