Media Summary: Support this series and get rewards! ▻ Welcome to Game Programming, a series in which we ... Isometric Test (XNA), Tile Placement and Transparency I did some work for it a year ago, and decided to try to finish it today. Normally I could just use the sprite stuff, but I wanted to try to ...
Remnants Tile Render Test - Detailed Analysis & Overview
Support this series and get rewards! ▻ Welcome to Game Programming, a series in which we ... Isometric Test (XNA), Tile Placement and Transparency I did some work for it a year ago, and decided to try to finish it today. Normally I could just use the sprite stuff, but I wanted to try to ... Latest pre-alpha work of Train n' Fight: A Procedural Adventure.