Media Summary: Taken from Robert Hodgin's Hello Cinder tutorial but implemented in OF. I also did an actionscript version. See rsdn.com.au. Interactive Installation made with processing. visionlabz.com This is my first Installation working with perlin noise. The user ... Get your 'Basic toolkit to Getting Started with Creative Coding' on my website: Let me know if you find it ...

Perlinparticles - Detailed Analysis & Overview

Taken from Robert Hodgin's Hello Cinder tutorial but implemented in OF. I also did an actionscript version. See rsdn.com.au. Interactive Installation made with processing. visionlabz.com This is my first Installation working with perlin noise. The user ... Get your 'Basic toolkit to Getting Started with Creative Coding' on my website: Let me know if you find it ... An attempt to replicate a hand painted spirograph on OpenFrameworks. Uses heavy amounts of Perlin noise to achieve the ... Inspired from Robert hodgins's work. I tried to recreate his work. My five-month journey with Generative Art Coding in three minutes: Dancing Squares Feb 2022 Audio-reactive. Coded in ...

262 144 particles simulated and drawn entirely on GPU, made by me with C++ and OpenGL. Particle count can be increased to 1 ... This is my result(5/6) of the 3rd assignment of Computer Animation & Simulation course by Prof. Jernej Barbic at USC. The content ... 60fps GPU central difference based particles system. 650 000 particles fullscreen webcam application. Realised with Cinder ... Interactive Simulations (where nobody has to die) A nebula effect from many Perlin noise-driven particles. Just a quick video about my work yesterday - I implemented a solution to the N-body system. It's no way optimized yet and I ...

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PerlinParticles
PerlinParticles
3D Perlin Particles
The Beauty of Perlin Lines
p5.js Coding Tutorial | Flow Fields (Perlin Noise)
OpenCL Perlin Particles
spirograph
Particles and forces inspired from Robert hodgin's
My First Ten Generative Art Projects Summary
Particles on GPU
Constraint Particle System #5
gpu central difference
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PerlinParticles

PerlinParticles

Taken from Robert Hodgin's Hello Cinder tutorial but implemented in OF. I also did an actionscript version. See rsdn.com.au.

PerlinParticles

PerlinParticles

chewup #chewup #visualeffects #transitions #textEffects #videoEffects #hashtags #concept #art #design #especialEffects ...

3D Perlin Particles

3D Perlin Particles

3D Perlin Particles

The Beauty of Perlin Lines

The Beauty of Perlin Lines

Interactive Installation made with processing. visionlabz.com This is my first Installation working with perlin noise. The user ...

p5.js Coding Tutorial | Flow Fields (Perlin Noise)

p5.js Coding Tutorial | Flow Fields (Perlin Noise)

Get your 'Basic toolkit to Getting Started with Creative Coding' on my website: https://www.pattvira.com. Let me know if you find it ...

OpenCL Perlin Particles

OpenCL Perlin Particles

2-million

spirograph

spirograph

An attempt to replicate a hand painted spirograph on OpenFrameworks. Uses heavy amounts of Perlin noise to achieve the ...

Particles and forces inspired from Robert hodgin's

Particles and forces inspired from Robert hodgin's

Inspired from Robert hodgins's work. I tried to recreate his work.

My First Ten Generative Art Projects Summary

My First Ten Generative Art Projects Summary

My five-month journey with Generative Art Coding in three minutes: #1 Dancing Squares Feb 2022 Audio-reactive. Coded in ...

Particles on GPU

Particles on GPU

262 144 particles simulated and drawn entirely on GPU, made by me with C++ and OpenGL. Particle count can be increased to 1 ...

Constraint Particle System #5

Constraint Particle System #5

This is my result(5/6) of the 3rd assignment of Computer Animation & Simulation course by Prof. Jernej Barbic at USC. The content ...

gpu central difference

gpu central difference

60fps GPU central difference based particles system. 650 000 particles fullscreen webcam application. Realised with Cinder ...

NVScene 2014 - Robert Hodgin

NVScene 2014 - Robert Hodgin

Interactive Simulations (where nobody has to die)

Perlin Nebula

Perlin Nebula

A nebula effect from many Perlin noise-driven particles.

Robert Hodgin CPU Flocking

Robert Hodgin CPU Flocking

Robert Hodgin CPU Flocking

OpenCL Multibody Simulation (1)

OpenCL Multibody Simulation (1)

Just a quick video about my work yesterday - I implemented a solution to the N-body system. It's no way optimized yet and I ...