Media Summary: Video of an early implementation. (Note: only the floor is running This happens sometimes if you are using decompiled versions of existing maps because decompiling isn't always perfect. Hello everyone and welcome to a new (probably short) series of videos I do involving the
Parallax Corrected Cubemaps In The Source Engine - Detailed Analysis & Overview
Video of an early implementation. (Note: only the floor is running This happens sometimes if you are using decompiled versions of existing maps because decompiling isn't always perfect. Hello everyone and welcome to a new (probably short) series of videos I do involving the I went a bit overboard while making a map to test out a custom water texture that I made and realized that it was a perfect ... Oooh, what are these strange and wonderful orbs? In this tutorial I'll show you what they are, then after some examples I'll show ... i just found out about them thought they were pretty cool.
video from tripmine was big inspiration. so i added them too Still looks better than screenspace reflections. Join my discord for GMOD and HLA custom maps