Media Summary: Grindin away on the engine again. Donations I run aΒ ... I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too. OpenGL progress no.1 Victor Gordan Tutorial
Opengl Progress I - Detailed Analysis & Overview
Grindin away on the engine again. Donations I run aΒ ... I broke the map editor a while back which is the map hadn't changed but finally got onto of that, added windows and glass too. OpenGL progress no.1 Victor Gordan Tutorial Glu.LookAt(), perspective projection and playing with the tile grid elevations. A short clip from Tron Legacy playing in my Java application, while a 'tron-esque' procedural shader provides the background. Never mind I guess I don't have enough street cred with YouTube to post links, but I still show everything in the video.
I'll do a part 3 of multiplayer don't worry :) more experiments aimed to try to create a simple modern