Media Summary: In the recent past I did some improvements, e.g. atmospheric scattering, lighting, shadow mapping, bloom, terrain maps ... Today we get some sprites for our player. Player sprites: Let's finish up the player animations! Don't forget to like, comment, and subscribe for more videos. Thanks for watching!
Opengl Java Engine Update 2019 - Detailed Analysis & Overview
In the recent past I did some improvements, e.g. atmospheric scattering, lighting, shadow mapping, bloom, terrain maps ... Today we get some sprites for our player. Player sprites: Let's finish up the player animations! Don't forget to like, comment, and subscribe for more videos. Thanks for watching! I'm back. I know it's been a long time, but here we go again. Today we create a basic tile system for our game. Consider ... Sorry the audio is so quiet. I'll have it fixed by next time. Today we optimize the Wanted to take a shot at making my own game
Apologies for the low-quality recording. This was recorded using the game-