Media Summary: After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/ Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern C++ OpenGL Game Engine Scene States + New scene panel UI
Opengl C Custom Game Engine Map Editor - Detailed Analysis & Overview
After programming myself into a corner again I'm about to begin another rewrite of my baby: a rendering/ Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern C++ OpenGL Game Engine Scene States + New scene panel UI In this video I discuss the project I'm currently working on, and I also talk about the The fifth episode of the development log series shows updates to decal rendering system from previous episodes and also the ... The first 500 people to use my link will get a 1 month free trial of Skillshare premium! Welcome to ...
Go to to get a 2-year plan plus 4 additional months with a huge discount. It's risk-free with Nord's 30-day ... Get all the free demos (and future demos!) here: Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ... EDIT: We are looking for people who would like to collaborate for this project (concept artists, 3d modellers, level designers, ...