Media Summary: method used: elements of both SAT and AABB. Sliding along the walls while only pressing foward/W Sources: Java: ... **DISCLAIMER: I did not make these videos. All credit goes to Bill Jacobs of the ...
Opengl 3d Engine Collision Detection Experiment - Detailed Analysis & Overview
method used: elements of both SAT and AABB. Sliding along the walls while only pressing foward/W Sources: Java: ... **DISCLAIMER: I did not make these videos. All credit goes to Bill Jacobs of the ... Another simple demonstration. Added ability to shoot cubes from camera direction with variable force vector. Must look into ... Just a short clip of my graphics programming coursework that I have done for University. Made using Github repository ○ Support me on patreon ...
After spending some time on sophisticated, math intensive I recently added Separating Axis Theorem to my game In this video we use binlinear interpolation on the hightmap to find the hight at the position of the camera so we can properly move ...